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In fact, INSERT RULES HERE was a key part of the 3rd edition, and it means 5th edition is still missing full support for this previous edition.
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<blockquote data-quote="Tony Vargas" data-source="post: 6994798" data-attributes="member: 996"><p>Probably more consistent than in 5e (outside AL) or the classic game. RAW was hammered out on-line and a lot of stock put in it. 'Core only,' WotC only, and E6 were popular variations.</p><p></p><p>But, JMHX, when I walked into a classic game, the first thing I'd ask is what variants the DM was using, and if he said 'none,' I wouldn't believe him. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> 3e era, I'd ask what things he was allowing, and be a little surprised if he had anything too original, rather than just a list of books that were OK or banned. </p><p></p><p>I don't expect everyone had exactly that experience, but 5e is intentionally calling back the feel of the classic game in emphasizing DM Empowerment, including freedom of the DM to mod the rules as much or little as he likes.</p><p></p><p>That's a lesser and more reasonable objection to his lesser and more reasonable claim than I thought you were going for, too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Yes, even if sticking to RAW, you can get different experiences out of a game like D&D.</p><p></p><p>Nod. Hazzard of generalization, I guess. In the classic era the hobby was much less connected, so I'm sure regional variation was pronounced, but my experience of it was heavy on variants and DM authority. In 3e there was a RAW-affirming zietgiest, while 5e is striving to evoke the classic game and Empower the DM. But those were/are all ultimately matters of attitude. Just in certain eras certain attitudes may have seemed much more prevalent than others.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6994798, member: 996"] Probably more consistent than in 5e (outside AL) or the classic game. RAW was hammered out on-line and a lot of stock put in it. 'Core only,' WotC only, and E6 were popular variations. But, JMHX, when I walked into a classic game, the first thing I'd ask is what variants the DM was using, and if he said 'none,' I wouldn't believe him. ;) 3e era, I'd ask what things he was allowing, and be a little surprised if he had anything too original, rather than just a list of books that were OK or banned. I don't expect everyone had exactly that experience, but 5e is intentionally calling back the feel of the classic game in emphasizing DM Empowerment, including freedom of the DM to mod the rules as much or little as he likes. That's a lesser and more reasonable objection to his lesser and more reasonable claim than I thought you were going for, too. ;) Yes, even if sticking to RAW, you can get different experiences out of a game like D&D. Nod. Hazzard of generalization, I guess. In the classic era the hobby was much less connected, so I'm sure regional variation was pronounced, but my experience of it was heavy on variants and DM authority. In 3e there was a RAW-affirming zietgiest, while 5e is striving to evoke the classic game and Empower the DM. But those were/are all ultimately matters of attitude. Just in certain eras certain attitudes may have seemed much more prevalent than others. [/QUOTE]
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