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In fifth-edition D&D, what is gold for?
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<blockquote data-quote="Jester David" data-source="post: 6978174" data-attributes="member: 37579"><p>I decided to look at those rules. </p><p>Each type of city has a gp limit representing the most expensive item available. A small city (3rd from the top in terms of size) has a limit of 15,000. Menacing you should be able to buy a sailing ship in such a city. </p><p>The total amount of cash available is determined by halving the gp limit and multiplying it by a tenth of the population. The smallest small city has 5000 people. So the amount of cash there is (15,000)/2 x (5000)/10. Or 3,750,000 gp. Selling a 10k sailing ship for half price and you should be able to unload 750 such ships in such a town. </p><p></p><p>A party should be able to unload two or three without issue. Because the game assumes everyone will have thousands of gp in treasure and be buying magic items worth tens of thousands.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6978174, member: 37579"] I decided to look at those rules. Each type of city has a gp limit representing the most expensive item available. A small city (3rd from the top in terms of size) has a limit of 15,000. Menacing you should be able to buy a sailing ship in such a city. The total amount of cash available is determined by halving the gp limit and multiplying it by a tenth of the population. The smallest small city has 5000 people. So the amount of cash there is (15,000)/2 x (5000)/10. Or 3,750,000 gp. Selling a 10k sailing ship for half price and you should be able to unload 750 such ships in such a town. A party should be able to unload two or three without issue. Because the game assumes everyone will have thousands of gp in treasure and be buying magic items worth tens of thousands. [/QUOTE]
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In fifth-edition D&D, what is gold for?
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