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In fifth-edition D&D, what is gold for?
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<blockquote data-quote="Li Shenron" data-source="post: 6978247" data-attributes="member: 1465"><p>Gold is mostly for narrative, and potentially for long-term strategic investments, which can change the way the PCs influence the world but are mostly unrelated to quest-like adventures.</p><p></p><p>In previous editions, you <em>had</em> to grant balanced amounts of gold to the PCs, and they <em>had</em> to spend it on equipment. Not spending gold on equipment back then was shooting yourself in the foot. Gamewise it worked, but I can't remember how many times I've had players disappointed by the fact that their PC narrative was restrained by this. Think about the real-life equivalent: it would be as if you were forced to spend everything you earn from your job (except a small share for food and rent) to more or improved working tools, which in turn would allow you to earn even more money to spend in even more working tools...</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6978247, member: 1465"] Gold is mostly for narrative, and potentially for long-term strategic investments, which can change the way the PCs influence the world but are mostly unrelated to quest-like adventures. In previous editions, you [I]had[/I] to grant balanced amounts of gold to the PCs, and they [I]had[/I] to spend it on equipment. Not spending gold on equipment back then was shooting yourself in the foot. Gamewise it worked, but I can't remember how many times I've had players disappointed by the fact that their PC narrative was restrained by this. Think about the real-life equivalent: it would be as if you were forced to spend everything you earn from your job (except a small share for food and rent) to more or improved working tools, which in turn would allow you to earn even more money to spend in even more working tools... [/QUOTE]
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In fifth-edition D&D, what is gold for?
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