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In fifth-edition D&D, what is gold for?
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<blockquote data-quote="Tony Vargas" data-source="post: 6999118" data-attributes="member: 996"><p>More so than during the edition-war, I'd think. Of course, even without a death-to-the-edition agenda driving critics & apologists, there are distinctions to be drawn. </p><p></p><p>There's fixing the issue in your own campaign (which you can generally do without even resorting to formal variants - choosing which options to make avialable, customizing challenges & rewards and making rulings in the right directions), there's fixing the issue with a self- or community-authored house rule or DMsG/EN5ider/3pp product, and/or there's fixing the problem in the system, itself. </p><p></p><p>I think it's the last, which is essentially whining about a perceived problem in the hopes a fix might some day appear in a UA or supplement, that deniers really are jumping in reflexively to oppose. Annoying as that may be, it's still 'constructive' compared to toxic discourse of the edition war. </p><p></p><p>Yet there's also a horror of errata of or additions to the official system (however optional) that's quite inexplicable (considering that you can just decline to ever use either). Just as inexplicable as the desire to criticize the system for the sake of making it look bad, rather than to find a solution. Both are unnecessary levels of negativity. </p><p></p><p>Still, both are far less prevalent, these days. Reason for optimism.</p><p></p><p>That retreat into subjectivity has been a thing, and, again, I like to think, it's a lot less of a thing now than it was at its worst. Even so, there is still a distinction between facts and opinions about facts that often gets lost. "I hate that fighters cast spells," for instance, is both a fact (fighters, specifically EKs, do definitively cast spells in 5e) and an opinion (the speaker does not approve). Disagreeing with the opinion is different from denying the 'problem.' </p><p></p><p>I'll see if I can find it...</p><p></p><p>Sounds like fixes were provided, even if only in the form of click bait.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6999118, member: 996"] More so than during the edition-war, I'd think. Of course, even without a death-to-the-edition agenda driving critics & apologists, there are distinctions to be drawn. There's fixing the issue in your own campaign (which you can generally do without even resorting to formal variants - choosing which options to make avialable, customizing challenges & rewards and making rulings in the right directions), there's fixing the issue with a self- or community-authored house rule or DMsG/EN5ider/3pp product, and/or there's fixing the problem in the system, itself. I think it's the last, which is essentially whining about a perceived problem in the hopes a fix might some day appear in a UA or supplement, that deniers really are jumping in reflexively to oppose. Annoying as that may be, it's still 'constructive' compared to toxic discourse of the edition war. Yet there's also a horror of errata of or additions to the official system (however optional) that's quite inexplicable (considering that you can just decline to ever use either). Just as inexplicable as the desire to criticize the system for the sake of making it look bad, rather than to find a solution. Both are unnecessary levels of negativity. Still, both are far less prevalent, these days. Reason for optimism. That retreat into subjectivity has been a thing, and, again, I like to think, it's a lot less of a thing now than it was at its worst. Even so, there is still a distinction between facts and opinions about facts that often gets lost. "I hate that fighters cast spells," for instance, is both a fact (fighters, specifically EKs, do definitively cast spells in 5e) and an opinion (the speaker does not approve). Disagreeing with the opinion is different from denying the 'problem.' I'll see if I can find it... Sounds like fixes were provided, even if only in the form of click bait. [/QUOTE]
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