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<blockquote data-quote="Clefton Twain" data-source="post: 5967674" data-attributes="member: 1138"><p>So last night I finally got my group together to do some D&D Next playtesting. Fun was had by all.</p><p></p><p>Because our group does not always take everything seriously, we got into some silly shenanigans. During that time, I threw out a couple of badges. I announced "Achievement Unlocked!" and gave 10 XP to the player who got the particular badge. I gave out two, and neither achievement was serious.</p><p></p><p>But that got me to thinking...perhaps to make the game interesting or bring players out of their shell (get them to do heroic things etc) that maybe I could include a couple of serious achievements during each session.</p><p></p><p>I figure I can announce the names of the achievements and give a small description, hinting at what the player would need to do to get the achievement. Each achievement would be worth 100-250 XP (scaling up as the characters level). I figure it might add a little flare to the game as well as some humor at times.</p><p></p><p>For the record, I borrowed the "Pit Boss" achievement from Portal 2 for last night's session. The other achievement, I won't go into detail, but it involved a cat's rear end.</p><p></p><p>--CT</p></blockquote><p></p>
[QUOTE="Clefton Twain, post: 5967674, member: 1138"] So last night I finally got my group together to do some D&D Next playtesting. Fun was had by all. Because our group does not always take everything seriously, we got into some silly shenanigans. During that time, I threw out a couple of badges. I announced "Achievement Unlocked!" and gave 10 XP to the player who got the particular badge. I gave out two, and neither achievement was serious. But that got me to thinking...perhaps to make the game interesting or bring players out of their shell (get them to do heroic things etc) that maybe I could include a couple of serious achievements during each session. I figure I can announce the names of the achievements and give a small description, hinting at what the player would need to do to get the achievement. Each achievement would be worth 100-250 XP (scaling up as the characters level). I figure it might add a little flare to the game as well as some humor at times. For the record, I borrowed the "Pit Boss" achievement from Portal 2 for last night's session. The other achievement, I won't go into detail, but it involved a cat's rear end. --CT [/QUOTE]
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