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General Tabletop Discussion
*Pathfinder & Starfinder
In-game debates and rules disputes: What do you do about them?
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<blockquote data-quote="Ninja-to" data-source="post: 2231163" data-attributes="member: 19551"><p>A long time running 'issue' I suppose that I've had with past groups is arguing over rules and debating calls during game.</p><p></p><p>I DM a game now and we lost one player primarily over rules disputes. Since then, the game has been *far* more peaceful and much easier on me and also the other players. I learned a huge lesson from the experience, and that is just ONE player can derail an entire group and campaign and you should always be very careful with who you let into your games.</p><p></p><p>That said, there are still times where players disagree with rulings, which is fine, but occasionally the disputes become heated and the player(s)/DM alike become frustrated and the fun factor drops considerably. I'm positive this happens or at least has happened with probably everyone that has ever played D&D, but I'm just curious to know how you deal with it?</p><p></p><p>Of course, you can always ask the player to stop playing, but let's leave that as a last resort for advice here. That's an easy given. I want to hear how you resolve issues with players bickering or disputing your point.</p><p></p><p>For my 2 cents, I tell my players basically time out and 'let's talk about it later out of game, for now let's go with this' and that usually works, but if it's a critical ruling where a PC can die for example, that's not always a good option. Sometimes disputes need solving on the spot, and unless you see eye-to-eye on critical choices there's huge potential for strife.</p><p></p><p>So, what do you do?</p></blockquote><p></p>
[QUOTE="Ninja-to, post: 2231163, member: 19551"] A long time running 'issue' I suppose that I've had with past groups is arguing over rules and debating calls during game. I DM a game now and we lost one player primarily over rules disputes. Since then, the game has been *far* more peaceful and much easier on me and also the other players. I learned a huge lesson from the experience, and that is just ONE player can derail an entire group and campaign and you should always be very careful with who you let into your games. That said, there are still times where players disagree with rulings, which is fine, but occasionally the disputes become heated and the player(s)/DM alike become frustrated and the fun factor drops considerably. I'm positive this happens or at least has happened with probably everyone that has ever played D&D, but I'm just curious to know how you deal with it? Of course, you can always ask the player to stop playing, but let's leave that as a last resort for advice here. That's an easy given. I want to hear how you resolve issues with players bickering or disputing your point. For my 2 cents, I tell my players basically time out and 'let's talk about it later out of game, for now let's go with this' and that usually works, but if it's a critical ruling where a PC can die for example, that's not always a good option. Sometimes disputes need solving on the spot, and unless you see eye-to-eye on critical choices there's huge potential for strife. So, what do you do? [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
In-game debates and rules disputes: What do you do about them?
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