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General Tabletop Discussion
*Pathfinder & Starfinder
In-game debates and rules disputes: What do you do about them?
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<blockquote data-quote="Telas" data-source="post: 2233939" data-attributes="member: 20934"><p>In the game, the DM is Gawd Awlmighty. (/southern accent)</p><p></p><p>If he want to change the rules willy-nilly, kill the players for no good reason, send a level one party against an EL666 encounter, and make fun of Driz'zle, then it's his right to do so. Sure, the players may have a bad evening, get in a fistfight, or spend the next day in a passive-aggressive sulk, but that's the sum total of damage done. </p><p></p><p>The DM created the game (or bought the module), and is willing to run it. Unless the players are paying him something for his efforts, they have absolutely <strong><u>no</u> </strong>say in the rules. None. Zip. Zilch. Period. </p><p></p><p>It is not a democracy, a union, or a committee. It's a dictatorship, and the best a player can hope for is that it's a benevolent dictatorship. The players <strong>can </strong>do something about it. They can express their displeasure verbally, or they can walk out and find another game. You don't like the free entertainment you're getting? Fine, here's your money back. </p><p></p><p>The DM is under no contract, no agreement, and no compulsion to follow the "rules", even if Gary Gygax himself, accompanied by a retinue of trumpeting flumpf, comes down from Lake Geneva and tells him to do so. </p><p></p><p>I say this as a DM in one game, and a player in two. If my DM decides to wig out, it's his right to do so, just as it's my right to take my game elsewhere. </p><p></p><p>Telas</p></blockquote><p></p>
[QUOTE="Telas, post: 2233939, member: 20934"] In the game, the DM is Gawd Awlmighty. (/southern accent) If he want to change the rules willy-nilly, kill the players for no good reason, send a level one party against an EL666 encounter, and make fun of Driz'zle, then it's his right to do so. Sure, the players may have a bad evening, get in a fistfight, or spend the next day in a passive-aggressive sulk, but that's the sum total of damage done. The DM created the game (or bought the module), and is willing to run it. Unless the players are paying him something for his efforts, they have absolutely [B][U]no[/U] [/B]say in the rules. None. Zip. Zilch. Period. It is not a democracy, a union, or a committee. It's a dictatorship, and the best a player can hope for is that it's a benevolent dictatorship. The players [B]can [/B]do something about it. They can express their displeasure verbally, or they can walk out and find another game. You don't like the free entertainment you're getting? Fine, here's your money back. The DM is under no contract, no agreement, and no compulsion to follow the "rules", even if Gary Gygax himself, accompanied by a retinue of trumpeting flumpf, comes down from Lake Geneva and tells him to do so. I say this as a DM in one game, and a player in two. If my DM decides to wig out, it's his right to do so, just as it's my right to take my game elsewhere. Telas [/QUOTE]
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