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General Tabletop Discussion
*Pathfinder & Starfinder
In-game debates and rules disputes: What do you do about them?
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<blockquote data-quote="Celebrim" data-source="post: 2234743" data-attributes="member: 4937"><p>The problem is we don't know what we are talking about. Probably both of us are guilty of projecting on to the event that started this whole discussion and predeciding who was really at fault. We don't know what rules were being used. We don't know if the DM had been tossing around in his head for weeks that he didn't like that force attacks had no miss chance with blink and that the first time it came up he was going to run it differently. We don't know whether the DM had the rules working one way up to that point, and then decided - just when it would favor the NPC - to have it work the other way. We certainly have no indication that he ruled against the PC's earlier and then in favor of the NPC's latter. We don't know if the player was thinking, "During the blink the character has 100% concealment unless the player can see ethereal creatures, so its reasonable that magic missile has at least chance to miss during the blink." That's not a ruling that is important to me, but its certainly a fair interpretation of this particular circumstance that IMO a DM is well within his rights to make. And if you'd let me make just a small assumption here, if the DM had ruled against the SRD and in the PC's favor when it would really matter, I'm willing to bet we would have never heard about it for all the sanctity of the rules arguments we are hearing now. All we really know is that one group of players got so upset over a relatively trivial ruling by a DM that they decided to end the session and/or campaign. From that we've launched into a long discussion over DM authority, but we really have no particular way to judge what happened in that particular campaign because it isn't a part of our shared reality and the only information we have about it is from one side with obvious sources of bias. So let's stop worrying about that, and instead talk about things that we can speak about concretely.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 2234743, member: 4937"] The problem is we don't know what we are talking about. Probably both of us are guilty of projecting on to the event that started this whole discussion and predeciding who was really at fault. We don't know what rules were being used. We don't know if the DM had been tossing around in his head for weeks that he didn't like that force attacks had no miss chance with blink and that the first time it came up he was going to run it differently. We don't know whether the DM had the rules working one way up to that point, and then decided - just when it would favor the NPC - to have it work the other way. We certainly have no indication that he ruled against the PC's earlier and then in favor of the NPC's latter. We don't know if the player was thinking, "During the blink the character has 100% concealment unless the player can see ethereal creatures, so its reasonable that magic missile has at least chance to miss during the blink." That's not a ruling that is important to me, but its certainly a fair interpretation of this particular circumstance that IMO a DM is well within his rights to make. And if you'd let me make just a small assumption here, if the DM had ruled against the SRD and in the PC's favor when it would really matter, I'm willing to bet we would have never heard about it for all the sanctity of the rules arguments we are hearing now. All we really know is that one group of players got so upset over a relatively trivial ruling by a DM that they decided to end the session and/or campaign. From that we've launched into a long discussion over DM authority, but we really have no particular way to judge what happened in that particular campaign because it isn't a part of our shared reality and the only information we have about it is from one side with obvious sources of bias. So let's stop worrying about that, and instead talk about things that we can speak about concretely. [/QUOTE]
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