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General Tabletop Discussion
*Pathfinder & Starfinder
In-game debates and rules disputes: What do you do about them?
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<blockquote data-quote="Henry" data-source="post: 2242855" data-attributes="member: 158"><p>First of all, my mistake on something - Nail didn't start the thread, Ninja-to did; my apologies for the wrong name.</p><p></p><p>Second, his/her original post didn't mention anything about the DM not following rules - it was about rules aruments in general. One player left because of heated rules disputes, and Ninja-to was asking how rules disputes are dealt with in general.</p><p></p><p></p><p></p><p>I'll agree that there are fewer resentments if a DM is not literally making everything up dictatorially as he goes along - but to be honest, no one seems to be doing that in this thread - Not even Celebrim. Even Celebrim is quoted originally as saying:</p><p></p><p></p><p></p><p>Before the debate reached the level of <em><strong>"The rules must be followed to the letter at game-time"</strong></em> vs. <strong><em>"I make up the rules that the peons must use or die!" </em></strong>, which is what it seems to have become, it was a lot more multi-dimensional; even he wants a DM to be knowledgeable about the rules as a whole. There has to be a way to resolve arguments, but it needs to be expedient, and a lot of groups (mine included) have chosen "DM has final say."</p><p></p><p>It's not like we're running a government, and we only have one lifetime to get it right - every DM has the prerogative to run his campaign (his "house") as he chooses, and each player has the right to run his "house" the way he chooses when it's his turn - that's "house rules" to me.</p></blockquote><p></p>
[QUOTE="Henry, post: 2242855, member: 158"] First of all, my mistake on something - Nail didn't start the thread, Ninja-to did; my apologies for the wrong name. Second, his/her original post didn't mention anything about the DM not following rules - it was about rules aruments in general. One player left because of heated rules disputes, and Ninja-to was asking how rules disputes are dealt with in general. I'll agree that there are fewer resentments if a DM is not literally making everything up dictatorially as he goes along - but to be honest, no one seems to be doing that in this thread - Not even Celebrim. Even Celebrim is quoted originally as saying: Before the debate reached the level of [I][B]"The rules must be followed to the letter at game-time"[/B][/I] vs. [B][I]"I make up the rules that the peons must use or die!" [/I][/B], which is what it seems to have become, it was a lot more multi-dimensional; even he wants a DM to be knowledgeable about the rules as a whole. There has to be a way to resolve arguments, but it needs to be expedient, and a lot of groups (mine included) have chosen "DM has final say." It's not like we're running a government, and we only have one lifetime to get it right - every DM has the prerogative to run his campaign (his "house") as he chooses, and each player has the right to run his "house" the way he chooses when it's his turn - that's "house rules" to me. [/QUOTE]
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In-game debates and rules disputes: What do you do about them?
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