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<blockquote data-quote="Capellan" data-source="post: 1204691" data-attributes="member: 6294"><p>We gamed last weekend. Here are the very latest stats for Kull and Dargrim.</p><p></p><p></p><p><strong>Kull Redfist</strong></p><p>Male Half-Orc Cleric 7</p><p>HD (7d8)+14; hp 44; </p><p>Init +0; Spd Walk 20'; </p><p>AC 19 (flatfooted 19, touch 10)</p><p>Attacks: Cold Justice +13 (1d10+10+frost+axiomatic, 19-20/x2) or +2 Spiked Gauntlet +13 (1d4+8) or Light Crossbow +5 (1d8, 19-20/x2)</p><p>Special Qualities: Half-Orc Traits, Rebuke/Command Undead</p><p>AL: LN; Sv: Fort +8, Ref +3, Will +8; </p><p>Str 22, Dex 11, Con 15, Int 13, Wis 15, Cha 10</p><p>Skills: Concentration +7, Diplomacy +6, Heal +7, Knowledge (arcana) +6, Knowledge (religion) +9, Spellcraft +6; </p><p>Feats: Endurance, Leadership, Power Attack, Weapon Focus (Heavy Flail);</p><p>Clerical Spells: 0:6, 1:5+1, 2:4+1, 3:2+1, 4:1+1</p><p>Domains: Law & War</p><p>Notable Possessions: Cold Justice (+1 Axiomatic Frost Heavy Flail), +1 Spiked Full Plate, +2 Spiked Gauntlet, Boots of Spider Climbing, Cloak of Resistance +1, Wand of Cure Moderate Wounds (45 charges), Wand of Cure Light Wounds (20 charges), Silver Bell of the Banquet, Potion of Remove Disease, Scroll of Hold Person, Helm of Underwater Action, Potion of Cure Light Wounds (x2), Scroll of Hide from Undead, Potion of Cure Moderate Wounds (x2), Lesser Rod of Empower Spell*, Potion of Fly, Scroll of Death Knell, Scroll of Bestow Curse, Belt of Ogre Strength;</p><p></p><p>* this is a group item, shared among the PCs - who are all spellcasters - but as the self-appointed 'leader' of the group, Kull considers it his <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p><strong>Dargrim Ironshield</strong></p><p>Male Dwarf Fighter 4 / Rogue 1</p><p>HD (4d10)+(1d6)+12+3; hp 48; </p><p>Init +1; Spd Walk 20'; </p><p>AC 24 (flatfooted 23, touch 11)</p><p>Attacks: Dwarven Waraxe +7 (1d10+6);</p><p>Special Qualities: Dwarven Traits, Trapfinding, Sneak Attack +1d6</p><p>AL: LN; Sv: Fort +7, Ref +4, Will +2; </p><p>Str 16, Dex 13, Con 16, Int 13, Wis 12, Cha 6</p><p>Skills: Intimidate +4, Handle Animal +0, Craft (trapmaking) +6, Craft (weaponsmith) +6, Craft (armoursmith) +10, Knowledge (religion) +2, Search +5, Disable Device +9, Open Lock +6; </p><p>Feats: Toughness, Nimble Fingers, Combat Expertise, Weapon Focus (Dwarven Waraxe), Weapon Specialisation (Dwarven Waraxe);</p><p>Notable Possessions: +1 Spiked Full Plate, Potion (Cure Light Wounds) x2; Potion (Cure Moderate Wounds) x2; Tower Shield (Masterwork); Dwarven Waraxe (Masterwork), Longspear (Masterwork), Warhammer (Cold Iron, Masterwork), Dagger (Silver, Masterwork), Composite Longbow (Mighty +3, Masterwork), Armoursmith Tools (Masterwork), Weaponsmith Tools (Masterwork), Trapmaking Tools (Masterwork), Potion (Magic Weapon) x2, Manacles (Masterwork), Alchemist's Fire x4, Acid x4, Antitoxin x4, Thieves' Tools (Masterwork), Chain Shirt (Masterwork);</p></blockquote><p></p>
[QUOTE="Capellan, post: 1204691, member: 6294"] We gamed last weekend. Here are the very latest stats for Kull and Dargrim. [b]Kull Redfist[/b] Male Half-Orc Cleric 7 HD (7d8)+14; hp 44; Init +0; Spd Walk 20'; AC 19 (flatfooted 19, touch 10) Attacks: Cold Justice +13 (1d10+10+frost+axiomatic, 19-20/x2) or +2 Spiked Gauntlet +13 (1d4+8) or Light Crossbow +5 (1d8, 19-20/x2) Special Qualities: Half-Orc Traits, Rebuke/Command Undead AL: LN; Sv: Fort +8, Ref +3, Will +8; Str 22, Dex 11, Con 15, Int 13, Wis 15, Cha 10 Skills: Concentration +7, Diplomacy +6, Heal +7, Knowledge (arcana) +6, Knowledge (religion) +9, Spellcraft +6; Feats: Endurance, Leadership, Power Attack, Weapon Focus (Heavy Flail); Clerical Spells: 0:6, 1:5+1, 2:4+1, 3:2+1, 4:1+1 Domains: Law & War Notable Possessions: Cold Justice (+1 Axiomatic Frost Heavy Flail), +1 Spiked Full Plate, +2 Spiked Gauntlet, Boots of Spider Climbing, Cloak of Resistance +1, Wand of Cure Moderate Wounds (45 charges), Wand of Cure Light Wounds (20 charges), Silver Bell of the Banquet, Potion of Remove Disease, Scroll of Hold Person, Helm of Underwater Action, Potion of Cure Light Wounds (x2), Scroll of Hide from Undead, Potion of Cure Moderate Wounds (x2), Lesser Rod of Empower Spell*, Potion of Fly, Scroll of Death Knell, Scroll of Bestow Curse, Belt of Ogre Strength; * this is a group item, shared among the PCs - who are all spellcasters - but as the self-appointed 'leader' of the group, Kull considers it his :) [b]Dargrim Ironshield[/b] Male Dwarf Fighter 4 / Rogue 1 HD (4d10)+(1d6)+12+3; hp 48; Init +1; Spd Walk 20'; AC 24 (flatfooted 23, touch 11) Attacks: Dwarven Waraxe +7 (1d10+6); Special Qualities: Dwarven Traits, Trapfinding, Sneak Attack +1d6 AL: LN; Sv: Fort +7, Ref +4, Will +2; Str 16, Dex 13, Con 16, Int 13, Wis 12, Cha 6 Skills: Intimidate +4, Handle Animal +0, Craft (trapmaking) +6, Craft (weaponsmith) +6, Craft (armoursmith) +10, Knowledge (religion) +2, Search +5, Disable Device +9, Open Lock +6; Feats: Toughness, Nimble Fingers, Combat Expertise, Weapon Focus (Dwarven Waraxe), Weapon Specialisation (Dwarven Waraxe); Notable Possessions: +1 Spiked Full Plate, Potion (Cure Light Wounds) x2; Potion (Cure Moderate Wounds) x2; Tower Shield (Masterwork); Dwarven Waraxe (Masterwork), Longspear (Masterwork), Warhammer (Cold Iron, Masterwork), Dagger (Silver, Masterwork), Composite Longbow (Mighty +3, Masterwork), Armoursmith Tools (Masterwork), Weaponsmith Tools (Masterwork), Trapmaking Tools (Masterwork), Potion (Magic Weapon) x2, Manacles (Masterwork), Alchemist's Fire x4, Acid x4, Antitoxin x4, Thieves' Tools (Masterwork), Chain Shirt (Masterwork); [/QUOTE]
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