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Story Hour
In Hextor's Name (Completed 22 Oct 2004)
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<blockquote data-quote="Mantreus" data-source="post: 1152499" data-attributes="member: 8669"><p><strong>From the Journal of Gnorric</strong></p><p></p><p><span style="color: Wheat">I awoke to Kull treating my wounds, ordering the others to search to room and swearing at Wee Bat to get out of the way, the little fellow seemed quite distressed, bless him. Will found some women’s clothing that appeared to be of the type that the missing women were wearing when they were abducted. Will became quite agitated and emotional about the discovery. He appears to feel very strongly about his little town. I found it rather touching. Kull seemed not to care either way.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">Once I was back on my feet with Kulls help I went to examine the bodies of the dead newts, however Kull informed me that we should continue on, I never did get a chance to go back and take a look. We found a part of the tower base that appeared to be an old jail. Kull decided that it would be too noisy to try and get in, so we would return later.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">We then came to a large room that was mostly underwater, with tall reeds at one end. It appeared that Kulls helmet allowed him to breath underwater, so he went and took a look under the water along with Aramils crocodile, and returned to let us know that there was nothing interesting there.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">We continued on to the other side of the tower and heard some rather unsettling croaking, unsettling because they sounded quite deep and foreboding. We also found some stairs going up and could hear the faint sounds of battle. Kull ordered Will up the stairs to see what was going on, and once again, Will took off without hesitation. He’s a very brave fellow.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">Will returned to inform us that three newts were under attack by four giant centipedes with tentacles about their mouths. I had read about these Carrion Crawlers in my research, and I informed Kull of their abilities. We both agreed that we should let the crawlers do their work, as it was unlikely the newts could survive such an attack due to the crawlers’ ability to paralyse their victims. We waited for the sounds of battle to die down, and Will went back upstairs and fired arrows into the paralysed newts to ensure they did not get back up while the crawlers feasted upon their bodies. Once again, another wasted chance to examine the newt bodies.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">We returned to the corridor where we heard the croaking and discovered three huge toads! They had exceptionally long tongues that they attempted to grab us with, but failed at the first attempt. Kull then did something that was rather impressive; he summoned a huge ugly ape with red fur and eyes of fire! A most impressive display, I must see if I can discover how this is done as it looked very impressive.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">The fight that ensued was quite violent and noisy. The poor ape was almost chewed in half by one enormous toad. The others seemed to have the situation under control, so I stood back and let them do what they do best until the threat was disposed of. Once the battled was finished, the ape disappeared with a shimmer, which was a pity because I wanted to take a look at it.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">The corridor continued on to what appeared to be a deep swirling pool. Kull moved ahead into the deeper water to investigate and was attacked by what appeared to be a wave of water!</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">Aramil seemed to understand the threat immediately and cast some sort of druidic spell on his crocodile that caused his teeth to become quite bright and scary looking. A pretty clever trick I thought. The crocodile then proceeded the bite the wave, which looked rather strange, but it actually seemed to hurt it. I thought that water wouldn’t like to be frozen, so I cast a freezing cantrip at it, that seemed to upset it as well, because it then rose up and washed over us all, except for Will, who rather nimbly jumped over it. The water was very cold and froze me to my core, I was still able to cast spells though and quickly zapped it with a bolt of magical energy. The others then quickly finished it off, with the wave slowly dissipating into nothing. All in all, a rather disturbing encounter. Who would have thought that water could get angry?</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">At the end of the hall, we discovered a perfect ball of crystal. I attempted to use some of my rudimentary scrying skills to scry myself with no effect. So it appears that it was not a scrying ball, we put it away to investigate later.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">Will was becoming quite concerned, as the tower appeared to be empty and we still hadn’t discovered the whereabouts of the abducted women, so we quickly proceeded back to the corridor we first encountered on entering the complex. This also ended in a deep pool of water. Kull proceeded to investigate the deeper water, when we noticed that there were grey tongues of flesh attaching themselves to us. We quickly retreated and found that they were merely leeches. I was hoping that with their grey bodies they may have been some unheard of undead beings, but they were only leeches. I collected the ones I had scraped off my legs for Wee Bat to eat later.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">We returned to the large room that was mostly underwater, as it was the only place left that we had not searched thoroughly. Will was getting quite distraught and immediately swam out to a large column that was sticking out of the water to get a better view of the reeds. Kull forged through the water as before and I could dimly make out his form through the murky water. He appeared to bend over and pick up something shiny, like a small ring. It was then that a huge crocodile, at least 30ft long attempted to swallow him.</span></p></blockquote><p></p>
[QUOTE="Mantreus, post: 1152499, member: 8669"] [b]From the Journal of Gnorric[/b] [COLOR=Wheat]I awoke to Kull treating my wounds, ordering the others to search to room and swearing at Wee Bat to get out of the way, the little fellow seemed quite distressed, bless him. Will found some women’s clothing that appeared to be of the type that the missing women were wearing when they were abducted. Will became quite agitated and emotional about the discovery. He appears to feel very strongly about his little town. I found it rather touching. Kull seemed not to care either way. Once I was back on my feet with Kulls help I went to examine the bodies of the dead newts, however Kull informed me that we should continue on, I never did get a chance to go back and take a look. We found a part of the tower base that appeared to be an old jail. Kull decided that it would be too noisy to try and get in, so we would return later. We then came to a large room that was mostly underwater, with tall reeds at one end. It appeared that Kulls helmet allowed him to breath underwater, so he went and took a look under the water along with Aramils crocodile, and returned to let us know that there was nothing interesting there. We continued on to the other side of the tower and heard some rather unsettling croaking, unsettling because they sounded quite deep and foreboding. We also found some stairs going up and could hear the faint sounds of battle. Kull ordered Will up the stairs to see what was going on, and once again, Will took off without hesitation. He’s a very brave fellow. Will returned to inform us that three newts were under attack by four giant centipedes with tentacles about their mouths. I had read about these Carrion Crawlers in my research, and I informed Kull of their abilities. We both agreed that we should let the crawlers do their work, as it was unlikely the newts could survive such an attack due to the crawlers’ ability to paralyse their victims. We waited for the sounds of battle to die down, and Will went back upstairs and fired arrows into the paralysed newts to ensure they did not get back up while the crawlers feasted upon their bodies. Once again, another wasted chance to examine the newt bodies. We returned to the corridor where we heard the croaking and discovered three huge toads! They had exceptionally long tongues that they attempted to grab us with, but failed at the first attempt. Kull then did something that was rather impressive; he summoned a huge ugly ape with red fur and eyes of fire! A most impressive display, I must see if I can discover how this is done as it looked very impressive. The fight that ensued was quite violent and noisy. The poor ape was almost chewed in half by one enormous toad. The others seemed to have the situation under control, so I stood back and let them do what they do best until the threat was disposed of. Once the battled was finished, the ape disappeared with a shimmer, which was a pity because I wanted to take a look at it. The corridor continued on to what appeared to be a deep swirling pool. Kull moved ahead into the deeper water to investigate and was attacked by what appeared to be a wave of water! Aramil seemed to understand the threat immediately and cast some sort of druidic spell on his crocodile that caused his teeth to become quite bright and scary looking. A pretty clever trick I thought. The crocodile then proceeded the bite the wave, which looked rather strange, but it actually seemed to hurt it. I thought that water wouldn’t like to be frozen, so I cast a freezing cantrip at it, that seemed to upset it as well, because it then rose up and washed over us all, except for Will, who rather nimbly jumped over it. The water was very cold and froze me to my core, I was still able to cast spells though and quickly zapped it with a bolt of magical energy. The others then quickly finished it off, with the wave slowly dissipating into nothing. All in all, a rather disturbing encounter. Who would have thought that water could get angry? At the end of the hall, we discovered a perfect ball of crystal. I attempted to use some of my rudimentary scrying skills to scry myself with no effect. So it appears that it was not a scrying ball, we put it away to investigate later. Will was becoming quite concerned, as the tower appeared to be empty and we still hadn’t discovered the whereabouts of the abducted women, so we quickly proceeded back to the corridor we first encountered on entering the complex. This also ended in a deep pool of water. Kull proceeded to investigate the deeper water, when we noticed that there were grey tongues of flesh attaching themselves to us. We quickly retreated and found that they were merely leeches. I was hoping that with their grey bodies they may have been some unheard of undead beings, but they were only leeches. I collected the ones I had scraped off my legs for Wee Bat to eat later. We returned to the large room that was mostly underwater, as it was the only place left that we had not searched thoroughly. Will was getting quite distraught and immediately swam out to a large column that was sticking out of the water to get a better view of the reeds. Kull forged through the water as before and I could dimly make out his form through the murky water. He appeared to bend over and pick up something shiny, like a small ring. It was then that a huge crocodile, at least 30ft long attempted to swallow him.[/COLOR] [/QUOTE]
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In Hextor's Name (Completed 22 Oct 2004)
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