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Story Hour
In Hextor's Name (Completed 22 Oct 2004)
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<blockquote data-quote="Mantreus" data-source="post: 1216922" data-attributes="member: 8669"><p><strong>From the Journal of Gnorric</strong></p><p></p><p><span style="color: Wheat">I reacted first and let loose with a full compliment of my magical bolts, it seemed to hurt the Armour quite a bit, but it was still swinging wildly at Will. Will tumbled out of the way of the armour and began to drink a healing potion he must have had. Both Kull and Dargrim interposed themselves between the Armour and Will and started swinging at it vigorously. Whatever else you might say about these two, they are very good at hitting things, and hit the Armour they did, soon reducing it to scrap metal.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">Once the Armour was disposed of, I rushed over to the book. It turned out to be a collection of scrolls bound together. A veritable plethora of spells! There won’t be enough hours on the day to research all of these! There were also some potions and money of some description in a trapdoor under the tattered carpet. Will got hit by a poison needle but resisted the effects.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">The next room we encountered was the library. My heart leapt again, but there was nothing of an arcane nature in any of the tomes. Dargrim did find a book shaped strong box, the lock of which he picked. Inside was a fascinating key of blue crystal. It was quite beautiful to behold, and looked extremely fragile. We put it back in the “book safe” and I put the lot into my bag of holding for safe keeping.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">The dining hall we encountered next didn’t contain much of interest apart from a few icicles that Will melted with his flaming sword. Will also found a finely crafted bell that looked like it might be magical. I must remember to identify what it does…</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">We moved on to the base of what used to be a tower. Most of the wooden stairs were rotted away. That wasn’t what was interesting about the room though. The entire tower was filled with icy strands that whistled a lulling music, obviously an effective trap for the two man-sized spiders that leapt out at us. I was so lulled by the music that my attempt to cast a spectral hand completely failed. At that point I decided to step back and let Will with his impressive flaming sword make short work of them. And that’s exactly what he did, he’s quite the dexterous fellow is young Will. Kull and Dargrim must have helped of course, but they weren’t anywhere near as noticeable as Will leaping about the place. On searching the debris at the bottom of the tower, we discovered a fair amount of gold coins and the remains of past visitors. I took some of the bones and rotting things for my research. It’s amazing how long it takes a body to completely rot away to dust. A sure indication that the dead are a wasted resource! It’s almost like Wee Jas made it that way to ensure people (and all life forms for that matter) can live on and complete their usefulness as undead. </span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">On our way past the kitchen, we discovered a tomb with four sarcophagi. Kull muttered something about the placement of a burial chamber so close to the “mess” being a stupid idea. I personally thought it was an excellent idea. When I’m poking around at the dead, and I get hungry, it’s only a few short steps to make myself a sandwich! I don’t have to drop everything and go halfway across the house (or across town usually!) and forget which particular piece of anatomy I was examining.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">Anyway, a ghast and 3 ghouls lifted themselves out of the coffins as we got closer. I hate these things, they give undead a bad name and make my work all the more difficult. Kull immeadiately raised the Fist of Hextor and turned away the three ghouls, leaving them cowering in the corner. The ghast didn’t seemed impressed however. It smelt awful, as ghasts are wont to do, but I was able to shake the nauseating effects (and people tell me I spend too much time around smelly rotting things… pah!) I cast a spectral hand so that I might scare the disgusting thing away with my chilling touch spell. The ghast bit Will and he fell to the ground paralysed. My spectral hand then touched the thing with a chilling touch, but it appeared to shake the effects. Kull stepped over Wills frozen form and joined the battle, he seemed to give the creature some telling blows, but then the ghast leapt in with a quick bite and Kull fell motionless to the ground, a look of rage and surprise on his face.</span></p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat">Then the creature gave a horrible snarl and swung to face Dargrim and myself…</span></p></blockquote><p></p>
[QUOTE="Mantreus, post: 1216922, member: 8669"] [b]From the Journal of Gnorric[/b] [COLOR=Wheat]I reacted first and let loose with a full compliment of my magical bolts, it seemed to hurt the Armour quite a bit, but it was still swinging wildly at Will. Will tumbled out of the way of the armour and began to drink a healing potion he must have had. Both Kull and Dargrim interposed themselves between the Armour and Will and started swinging at it vigorously. Whatever else you might say about these two, they are very good at hitting things, and hit the Armour they did, soon reducing it to scrap metal. Once the Armour was disposed of, I rushed over to the book. It turned out to be a collection of scrolls bound together. A veritable plethora of spells! There won’t be enough hours on the day to research all of these! There were also some potions and money of some description in a trapdoor under the tattered carpet. Will got hit by a poison needle but resisted the effects. The next room we encountered was the library. My heart leapt again, but there was nothing of an arcane nature in any of the tomes. Dargrim did find a book shaped strong box, the lock of which he picked. Inside was a fascinating key of blue crystal. It was quite beautiful to behold, and looked extremely fragile. We put it back in the “book safe” and I put the lot into my bag of holding for safe keeping. The dining hall we encountered next didn’t contain much of interest apart from a few icicles that Will melted with his flaming sword. Will also found a finely crafted bell that looked like it might be magical. I must remember to identify what it does… We moved on to the base of what used to be a tower. Most of the wooden stairs were rotted away. That wasn’t what was interesting about the room though. The entire tower was filled with icy strands that whistled a lulling music, obviously an effective trap for the two man-sized spiders that leapt out at us. I was so lulled by the music that my attempt to cast a spectral hand completely failed. At that point I decided to step back and let Will with his impressive flaming sword make short work of them. And that’s exactly what he did, he’s quite the dexterous fellow is young Will. Kull and Dargrim must have helped of course, but they weren’t anywhere near as noticeable as Will leaping about the place. On searching the debris at the bottom of the tower, we discovered a fair amount of gold coins and the remains of past visitors. I took some of the bones and rotting things for my research. It’s amazing how long it takes a body to completely rot away to dust. A sure indication that the dead are a wasted resource! It’s almost like Wee Jas made it that way to ensure people (and all life forms for that matter) can live on and complete their usefulness as undead. On our way past the kitchen, we discovered a tomb with four sarcophagi. Kull muttered something about the placement of a burial chamber so close to the “mess” being a stupid idea. I personally thought it was an excellent idea. When I’m poking around at the dead, and I get hungry, it’s only a few short steps to make myself a sandwich! I don’t have to drop everything and go halfway across the house (or across town usually!) and forget which particular piece of anatomy I was examining. Anyway, a ghast and 3 ghouls lifted themselves out of the coffins as we got closer. I hate these things, they give undead a bad name and make my work all the more difficult. Kull immeadiately raised the Fist of Hextor and turned away the three ghouls, leaving them cowering in the corner. The ghast didn’t seemed impressed however. It smelt awful, as ghasts are wont to do, but I was able to shake the nauseating effects (and people tell me I spend too much time around smelly rotting things… pah!) I cast a spectral hand so that I might scare the disgusting thing away with my chilling touch spell. The ghast bit Will and he fell to the ground paralysed. My spectral hand then touched the thing with a chilling touch, but it appeared to shake the effects. Kull stepped over Wills frozen form and joined the battle, he seemed to give the creature some telling blows, but then the ghast leapt in with a quick bite and Kull fell motionless to the ground, a look of rage and surprise on his face. Then the creature gave a horrible snarl and swung to face Dargrim and myself…[/COLOR] [/QUOTE]
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In Hextor's Name (Completed 22 Oct 2004)
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