Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
In Hextor's Name (Completed 22 Oct 2004)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="arwink" data-source="post: 939001" data-attributes="member: 2292"><p>The short version:</p><p></p><p>Everyone else was unconscious, we did a quick stocktake of the bodies on board, and figured that anything left probably would have come topside when the fighting started if it was capable of swinging a weapon. I'm sure it was probaby my suggestion that we scout below-deck, cause it's the kind of thing I'm wont to do, but the druid raised very little opposition to the idea. The fact that I still had a flickering Shield and Mage Armor up, full hit points and a very bloody club probably boosted my confidence a little as well.</p><p></p><p>Unfortunately, the first room we opened held lizard men and they got mildly peeved. Three of them. </p><p></p><p>Again, Zalich was mostly fine, but for some reason I had a brain spasm and moved my massively armored body (AC 23 or so, from memory) out of the doorway. They immediately took the opportunity to spear the Druid, and I spent the next couple of rounds fighting off scaly-kind rather than bandaging wounds. Essentially, I didn't realise how close to death he was. The DM's clue "He starts to gurgle," was interpreted by me as "Right, close to death, should probably bandage him in a round or two." It was meant to be interpreted as "he's on -10, and will die if you do nothing."</p><p></p><p>One of those moments where years of DMing backfires when you're a player - you get used to your own shorthand and verbal clues. It's only the second session I'd actually been a player in for the space of a few years, so these things happen.</p><p></p><p>As for Zalich's updates - put their absence down to way to many storyhours to write up and an overabundance of work. The good news is that I've got a month and a half off starting in two weeks, and I'm devoting a good week of that to getting all three storyhours I'm writing up to date. Or, at least, get enough sitting in a word file that I can update regularly.</p></blockquote><p></p>
[QUOTE="arwink, post: 939001, member: 2292"] The short version: Everyone else was unconscious, we did a quick stocktake of the bodies on board, and figured that anything left probably would have come topside when the fighting started if it was capable of swinging a weapon. I'm sure it was probaby my suggestion that we scout below-deck, cause it's the kind of thing I'm wont to do, but the druid raised very little opposition to the idea. The fact that I still had a flickering Shield and Mage Armor up, full hit points and a very bloody club probably boosted my confidence a little as well. Unfortunately, the first room we opened held lizard men and they got mildly peeved. Three of them. Again, Zalich was mostly fine, but for some reason I had a brain spasm and moved my massively armored body (AC 23 or so, from memory) out of the doorway. They immediately took the opportunity to spear the Druid, and I spent the next couple of rounds fighting off scaly-kind rather than bandaging wounds. Essentially, I didn't realise how close to death he was. The DM's clue "He starts to gurgle," was interpreted by me as "Right, close to death, should probably bandage him in a round or two." It was meant to be interpreted as "he's on -10, and will die if you do nothing." One of those moments where years of DMing backfires when you're a player - you get used to your own shorthand and verbal clues. It's only the second session I'd actually been a player in for the space of a few years, so these things happen. As for Zalich's updates - put their absence down to way to many storyhours to write up and an overabundance of work. The good news is that I've got a month and a half off starting in two weeks, and I'm devoting a good week of that to getting all three storyhours I'm writing up to date. Or, at least, get enough sitting in a word file that I can update regularly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
In Hextor's Name (Completed 22 Oct 2004)
Top