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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
In Pets & Sidekicks Your New Friend Can Learn Tricks
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<blockquote data-quote="Morrus" data-source="post: 9703425" data-attributes="member: 1"><p>Abilities acquired by heroic companions in <a href="https://www.kickstarter.com/projects/enworld/companions-compendium?ref=759cin" target="_blank"><strong>Pets & Sidekicks</strong></a> are broadly divided into two categories: pet tricks and heroic features. Heroic features are those big ticket powers that creatures and NPCs gain as they level up, and are available to all companions who gain heroic levels, whether pet or sidekick. Pet tricks, on the other hand, are designed for companions with an Intelligence score less than 5--the 'pets' in '<em>Pets & Sidekicks</em>'. Let's take a look at the pet tricks in the book!</p><p></p><p>Pets—companions with an Intelligence score of 4 or lower—can be trained to perform useful out-of-combat activities, such as chores and journey activities, beyond the actions inspired by their masters’ orders and their own instincts. Dogs can be trained as watchdogs and sheepdogs, wolves and owlbears can hunt, and horses and griffons can be trained to the harness or the saddle, among other tasks.</p><p></p><p>Many domesticated animals know one or more pet tricks when they’re acquired—for instance, when you buy a horse, you can expect it to know either the Steed or Labor pet trick. In addition, you can use downtime to teach pet tricks to your companion, and some companions in Chapter 5 automatically learn new pet tricks as they gain heroic levels.</p><p></p><p><em>Pets & Sidekicks</em> brings you allies, adversaries, pets, and companions who can level up alongside your characters. <a href="https://www.kickstarter.com/projects/enworld/companions-compendium?ref=759cin" target="_blank">Pets & Sidekicks is on Kickstarter now!</a></p><p></p><p style="text-align: center">[ATTACH=full]411068[/ATTACH]</p> <p style="text-align: center">[ATTACH=full]411072[/ATTACH]</p></blockquote><p></p>
[QUOTE="Morrus, post: 9703425, member: 1"] Abilities acquired by heroic companions in [URL='https://www.kickstarter.com/projects/enworld/companions-compendium?ref=759cin'][B]Pets & Sidekicks[/B][/URL] are broadly divided into two categories: pet tricks and heroic features. Heroic features are those big ticket powers that creatures and NPCs gain as they level up, and are available to all companions who gain heroic levels, whether pet or sidekick. Pet tricks, on the other hand, are designed for companions with an Intelligence score less than 5--the 'pets' in '[I]Pets & Sidekicks[/I]'. Let's take a look at the pet tricks in the book! Pets—companions with an Intelligence score of 4 or lower—can be trained to perform useful out-of-combat activities, such as chores and journey activities, beyond the actions inspired by their masters’ orders and their own instincts. Dogs can be trained as watchdogs and sheepdogs, wolves and owlbears can hunt, and horses and griffons can be trained to the harness or the saddle, among other tasks. Many domesticated animals know one or more pet tricks when they’re acquired—for instance, when you buy a horse, you can expect it to know either the Steed or Labor pet trick. In addition, you can use downtime to teach pet tricks to your companion, and some companions in Chapter 5 automatically learn new pet tricks as they gain heroic levels. [I]Pets & Sidekicks[/I] brings you allies, adversaries, pets, and companions who can level up alongside your characters. [URL='https://www.kickstarter.com/projects/enworld/companions-compendium?ref=759cin']Pets & Sidekicks is on Kickstarter now![/URL] [CENTER][ATTACH type="full" width="800px" alt="Screenshot 2025-07-12 at 12.26.47.png"]411068[/ATTACH] [ATTACH type="full" width="800px" alt="Screenshot 2025-07-12 at 12.26.58.jpg"]411072[/ATTACH][/CENTER] [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
In Pets & Sidekicks Your New Friend Can Learn Tricks
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