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In Place of Chainmail?
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<blockquote data-quote="Green Knight" data-source="post: 241887" data-attributes="member: 2723"><p>But that's what happens in games. If I've got a stronghold with only 100 men and someone wants to assault it with 5,000 then I'm screwed. Just look at the Alamo. Not every battle is an even match, whether it be in history or RPG's. The composition of a force under the PC's control would depend NOT on how many points they were assigned, but rather what they do IN GAME. How many troops can they afford, how well can they equip them, etc. Besides, it wouldn't be to hard for a DM to figure out what'd be a fair fight, if a fair battle between the PC's forces and the enemy's troops is what he's looking for. You certainly don't need to get down to the minutia of "Well, the PC force comes out to 1,642 points, therefore the Orc horde attacking their stronghold must be an EQUAL amount of points". </p><p> </p><p> </p><p> </p><p>That's true, but that doesn't mean you need a system where you can figure out the value of a human with a spear as opposed to a human with a sword. </p><p> </p><p> </p><p> </p><p>Speaking of points, you seem to have MISSED the point of what I was saying. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> I wasn't speaking AGAINST a point system. I never said that assigning values to troops and building a force equal or less than a certain value was a bad thing. What I was saying was that it was UNNECESSARY to have a system to come up with a point value for your own made up units. For example, Human Glaivers in Chainmail are 8 points. Well, how many points would this same human be if I gave him a spear instead of a glaive and a breastplate? For Chainmail, the point value is something you and your opponent can simply come to an agreement on. No need there for complex tables. For D&D, however, it's moot. Can your character afford to equip that guy with a spear and a breast plate? If he can, then that guys got it. End of story. </p><p> </p><p> </p><p> </p><p>*re-reads his post* </p><p> </p><p>I don't remember where I was talking about the affordability of a miniatures game. *shrugs*</p></blockquote><p></p>
[QUOTE="Green Knight, post: 241887, member: 2723"] But that's what happens in games. If I've got a stronghold with only 100 men and someone wants to assault it with 5,000 then I'm screwed. Just look at the Alamo. Not every battle is an even match, whether it be in history or RPG's. The composition of a force under the PC's control would depend NOT on how many points they were assigned, but rather what they do IN GAME. How many troops can they afford, how well can they equip them, etc. Besides, it wouldn't be to hard for a DM to figure out what'd be a fair fight, if a fair battle between the PC's forces and the enemy's troops is what he's looking for. You certainly don't need to get down to the minutia of "Well, the PC force comes out to 1,642 points, therefore the Orc horde attacking their stronghold must be an EQUAL amount of points". That's true, but that doesn't mean you need a system where you can figure out the value of a human with a spear as opposed to a human with a sword. Speaking of points, you seem to have MISSED the point of what I was saying. :P I wasn't speaking AGAINST a point system. I never said that assigning values to troops and building a force equal or less than a certain value was a bad thing. What I was saying was that it was UNNECESSARY to have a system to come up with a point value for your own made up units. For example, Human Glaivers in Chainmail are 8 points. Well, how many points would this same human be if I gave him a spear instead of a glaive and a breastplate? For Chainmail, the point value is something you and your opponent can simply come to an agreement on. No need there for complex tables. For D&D, however, it's moot. Can your character afford to equip that guy with a spear and a breast plate? If he can, then that guys got it. End of story. *re-reads his post* I don't remember where I was talking about the affordability of a miniatures game. *shrugs* [/QUOTE]
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