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<blockquote data-quote="Bhadrak" data-source="post: 241935" data-attributes="member: 1027"><p>VoodooG,</p><p></p><p>Sounds interesting. I'd love to see your rules eventually make their way into print.</p><p></p><p>Even though my earlier statements might not indicate it, I think a mass combat system for D+D would sell pretty well. I just don't think a mass combat miniatures game for D+D would sell well unless it made an attempt to bring in the miniature gaming crowd.</p><p></p><p>I think that was where Green Knight and I got confused in our discussion. A mass combat system and a miniatures game are two related, but different beasts.</p><p></p><p>Edit: Ah, I took too long composing my message and got cross-posted with GK. I like the way you think, Green Knight, in how you would combine the two. Basically, you'd want two seperate products using the same ruleset. One for the minis gamers and one for the rp gamer. The only chink in this plan is that the RP gamer version would require much more R+D and probably would not be as profitable (since minis games make their money on minis). Still, sounds cool.</p><p></p><p>Edit 2: You'll have to excuse me if I come off as a little pushy/rude/obnoxious. As stated previously, I'm a big Chainmail fan, and I was irked when WotC pulled the plug on it. It was a great little game that suffered from a variety of problems exterior to the game itself.</p></blockquote><p></p>
[QUOTE="Bhadrak, post: 241935, member: 1027"] VoodooG, Sounds interesting. I'd love to see your rules eventually make their way into print. Even though my earlier statements might not indicate it, I think a mass combat system for D+D would sell pretty well. I just don't think a mass combat miniatures game for D+D would sell well unless it made an attempt to bring in the miniature gaming crowd. I think that was where Green Knight and I got confused in our discussion. A mass combat system and a miniatures game are two related, but different beasts. Edit: Ah, I took too long composing my message and got cross-posted with GK. I like the way you think, Green Knight, in how you would combine the two. Basically, you'd want two seperate products using the same ruleset. One for the minis gamers and one for the rp gamer. The only chink in this plan is that the RP gamer version would require much more R+D and probably would not be as profitable (since minis games make their money on minis). Still, sounds cool. Edit 2: You'll have to excuse me if I come off as a little pushy/rude/obnoxious. As stated previously, I'm a big Chainmail fan, and I was irked when WotC pulled the plug on it. It was a great little game that suffered from a variety of problems exterior to the game itself. [/QUOTE]
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