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In Place of Chainmail?
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<blockquote data-quote="Kesh" data-source="post: 244469" data-attributes="member: 1308"><p>Wow, interesting posts. It's especially interesting when compared to the sentiment on the official Chainmail forum on Wizard's site. Most of the CM fans who hang out there (myself included) are not interested in plastic minis, and many have flat-out refused to buy into the new game if it uses them.</p><p></p><p>That being said, I also don't have as much interest in a mass-battle game. I prefer skirmish combat, which is what the majority of D&D battles are anyway... I wouldn't mind if there were mass-battle rules, I just hope skirmish is the primary format. Which seems to be the case, based on some official posts recently.</p><p></p><p>For the guy who said he thought Chainmail was "mostly gnolls"... I wish. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> To make it clearer, there are seven 'factions' in chainmail:</p><p></p><ul> <li data-xf-list-type="ul">Ahmut's Legion - mostly undead of various types</li> <li data-xf-list-type="ul">Ravilla - elves who are allied with dragons</li> <li data-xf-list-type="ul">Drazen's Horde - various evil humanoids, mostly orcs and goblins</li> <li data-xf-list-type="ul">Mordengard - dwarves and elemental creatures</li> <li data-xf-list-type="ul">Naresh - gnolls and Abyssal demons</li> <li data-xf-list-type="ul">Thalos - humans, gnomes and constructs</li> <li data-xf-list-type="ul">Kilsek - Drow and subterranean creatures</li> </ul><p></p><p>... plus a 'Mercenaries' faction, which is just creatures that are unallied with any other faction.</p><p></p><p>There's really a lot of figures to choose from, many standard D&D staples and a few new creatures. In fact, some of the unique creatures will be included in the <em>Monster Manual II</em> with D&D stats! So, none of the figures are useless in D&D games once that comes out. (mmmm... Abyssal Ravagers... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> )</p><p></p><p>Plus, it's not terribly difficult to convert your own characters or monsters to CM stats, and I have a feeling the new minis game will make it even easier. I just hope they stick to pewter figures... or at least make pewter D&D figures alongside plastic ones. I've grown to enjoy painting minis!</p><p></p><p>Oh, and for the record... gnolls kick butt. They will be the main humanoid threat to the other races in my homebrew campaign. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Kesh, post: 244469, member: 1308"] Wow, interesting posts. It's especially interesting when compared to the sentiment on the official Chainmail forum on Wizard's site. Most of the CM fans who hang out there (myself included) are not interested in plastic minis, and many have flat-out refused to buy into the new game if it uses them. That being said, I also don't have as much interest in a mass-battle game. I prefer skirmish combat, which is what the majority of D&D battles are anyway... I wouldn't mind if there were mass-battle rules, I just hope skirmish is the primary format. Which seems to be the case, based on some official posts recently. For the guy who said he thought Chainmail was "mostly gnolls"... I wish. :) To make it clearer, there are seven 'factions' in chainmail: [list] [*]Ahmut's Legion - mostly undead of various types [*]Ravilla - elves who are allied with dragons [*]Drazen's Horde - various evil humanoids, mostly orcs and goblins [*]Mordengard - dwarves and elemental creatures [*]Naresh - gnolls and Abyssal demons [*]Thalos - humans, gnomes and constructs [*]Kilsek - Drow and subterranean creatures [/list] ... plus a 'Mercenaries' faction, which is just creatures that are unallied with any other faction. There's really a lot of figures to choose from, many standard D&D staples and a few new creatures. In fact, some of the unique creatures will be included in the [i]Monster Manual II[/i] with D&D stats! So, none of the figures are useless in D&D games once that comes out. (mmmm... Abyssal Ravagers... :D ) Plus, it's not terribly difficult to convert your own characters or monsters to CM stats, and I have a feeling the new minis game will make it even easier. I just hope they stick to pewter figures... or at least make pewter D&D figures alongside plastic ones. I've grown to enjoy painting minis! Oh, and for the record... gnolls kick butt. They will be the main humanoid threat to the other races in my homebrew campaign. :cool: [/QUOTE]
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