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In Praise of Dice
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<blockquote data-quote="Shiroiken" data-source="post: 8173461" data-attributes="member: 6775477"><p>These two statements sum up my opinion on the matter. If it's important enough to your story to have a certain outcome, don't roll dice! Dice are specifically meant to create an amount of randomness that can change the narrative of the game. If a secret door or hidden container needs to be found for the plot to advance, you just let the party succeed. </p><p></p><p>PC death should have consequences, even against a random encounter. In my last campaign, on session 1, the party ran across a band of kobolds as a random encounter (not that the players knew that). The paladin was particularly brash, and charged straight in while ahead of the party. The kodolds were next, and they surrounded and killed him, since the ones in the back couldn't reach the rest of the party anyway. This enraged the rest of the party, who not only killed them, but tracked them back to their lair to begin a campaign of terror against the kobold tribe, exterminating them to the last. The paladin was avenged!</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 8173461, member: 6775477"] These two statements sum up my opinion on the matter. If it's important enough to your story to have a certain outcome, don't roll dice! Dice are specifically meant to create an amount of randomness that can change the narrative of the game. If a secret door or hidden container needs to be found for the plot to advance, you just let the party succeed. PC death should have consequences, even against a random encounter. In my last campaign, on session 1, the party ran across a band of kobolds as a random encounter (not that the players knew that). The paladin was particularly brash, and charged straight in while ahead of the party. The kodolds were next, and they surrounded and killed him, since the ones in the back couldn't reach the rest of the party anyway. This enraged the rest of the party, who not only killed them, but tracked them back to their lair to begin a campaign of terror against the kobold tribe, exterminating them to the last. The paladin was avenged! [/QUOTE]
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