Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
In RPGs, Should PCs Be Better Than NPCs By Default?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ruleslawyer" data-source="post: 2860135" data-attributes="member: 1757"><p>Interesting question, difficult poll structure IMHO.</p><p></p><p>To me, it depends on genre, player and GM expectations, and the kind of story the players and GM are hoping to create. I can see very good reasons why PCs in hard scifi, military, and horror RPGs would be exactly on par with (or less powerful than) NPCs in terms of stats, level, etc. </p><p></p><p>For heroic fantasy, my preference is "much better." If the campaign is built around the underdog triumphing by dint of superior insight and hard work, then I can see PCs and NPCs being built with equal stats and PCs either using NPC classes, or vice versa. But in the vast majority of the high fantasy, pulp, and mythological stories on which D&D is built, the heroes <em>are</em> better than the average Joe in some way, either through innate ability (Conan, Aragorn, Sparrowhawk, Elric, Lancelot, Achilles, Corwin of Amber, etc etc), a specific fate or destiny (Arthur, Corum) or both (Belgarion, Merlin, etc.). Thus, I tend to prefer the Iron Heroes approach: Members of PC classes are rare, and NPC classes are significantly weaker than PC classes. </p><p></p><p>Then, of course, there's the question of what constitutes an "NPC." In general, my (humanoid) PCs will have better stats than (humanoid) NPCs; that doesn't mean that when fiends, dread sorcerers, or dragons come along that <em>those</em> NPCs won't have better stats and cool powers. However, compared to a core-race NPC of equal level, PCs in my campaigns are likely to have better stats and a much stronger set of class levels. Of course, at low levels, the PCs are still going to be the low men on the totem pole, as more experienced adventurers, eccentric archmages, grizzled mercenaries, and scheming merchant lords of much higher level certainly do exist, but once the PCs hit 10th+ level, they're likely to be the king pimps of their locality, with only major threats capable of matching them.</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 2860135, member: 1757"] Interesting question, difficult poll structure IMHO. To me, it depends on genre, player and GM expectations, and the kind of story the players and GM are hoping to create. I can see very good reasons why PCs in hard scifi, military, and horror RPGs would be exactly on par with (or less powerful than) NPCs in terms of stats, level, etc. For heroic fantasy, my preference is "much better." If the campaign is built around the underdog triumphing by dint of superior insight and hard work, then I can see PCs and NPCs being built with equal stats and PCs either using NPC classes, or vice versa. But in the vast majority of the high fantasy, pulp, and mythological stories on which D&D is built, the heroes [i]are[/i] better than the average Joe in some way, either through innate ability (Conan, Aragorn, Sparrowhawk, Elric, Lancelot, Achilles, Corwin of Amber, etc etc), a specific fate or destiny (Arthur, Corum) or both (Belgarion, Merlin, etc.). Thus, I tend to prefer the Iron Heroes approach: Members of PC classes are rare, and NPC classes are significantly weaker than PC classes. Then, of course, there's the question of what constitutes an "NPC." In general, my (humanoid) PCs will have better stats than (humanoid) NPCs; that doesn't mean that when fiends, dread sorcerers, or dragons come along that [i]those[/i] NPCs won't have better stats and cool powers. However, compared to a core-race NPC of equal level, PCs in my campaigns are likely to have better stats and a much stronger set of class levels. Of course, at low levels, the PCs are still going to be the low men on the totem pole, as more experienced adventurers, eccentric archmages, grizzled mercenaries, and scheming merchant lords of much higher level certainly do exist, but once the PCs hit 10th+ level, they're likely to be the king pimps of their locality, with only major threats capable of matching them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
In RPGs, Should PCs Be Better Than NPCs By Default?
Top