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<blockquote data-quote="Artifact" data-source="post: 6716606" data-attributes="member: 60414"><p>I watch a lot of sci-fi movies and TV shows (and little else <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). I tend to pick up on trivial things to use as story ideas.</p><p></p><p>For instance, there's a race in Doctor Who, called the ood. In one episode/story, the ood were viewed as 'willing' for servitude, willing to be ordered around'; the ood couldn't look out for themselves, and without orders, eventually died. </p><p></p><p>This gave me an idea for how to handle warforged in one of our campaigns: As captives, who allowed the misconception that they were 'willing' to stand, until they could revolt against their dwarven masters. Set up quite a backstory of racial hatred in the campaign.</p><p></p><p>= = =</p><p></p><p>In another example: I was watching an episode of Star Trek Voyager. There was a species (the kobali) who reanimated corpses as a means to propagate their species. Needless to say, this caused conflict with the humans.</p><p></p><p>This gave me an idea: That 'dark devas' (evil devas) in our 4e campaign, might use dead bodies in their process of reincarnation. It was a detail that never came to the forefront in our games (no evil PCs) but which added some nice texture to the setting.</p><p></p><p>Anyway, that's kinda how my mind works <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p></blockquote><p></p>
[QUOTE="Artifact, post: 6716606, member: 60414"] I watch a lot of sci-fi movies and TV shows (and little else :)). I tend to pick up on trivial things to use as story ideas. For instance, there's a race in Doctor Who, called the ood. In one episode/story, the ood were viewed as 'willing' for servitude, willing to be ordered around'; the ood couldn't look out for themselves, and without orders, eventually died. This gave me an idea for how to handle warforged in one of our campaigns: As captives, who allowed the misconception that they were 'willing' to stand, until they could revolt against their dwarven masters. Set up quite a backstory of racial hatred in the campaign. = = = In another example: I was watching an episode of Star Trek Voyager. There was a species (the kobali) who reanimated corpses as a means to propagate their species. Needless to say, this caused conflict with the humans. This gave me an idea: That 'dark devas' (evil devas) in our 4e campaign, might use dead bodies in their process of reincarnation. It was a detail that never came to the forefront in our games (no evil PCs) but which added some nice texture to the setting. Anyway, that's kinda how my mind works :). [/QUOTE]
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