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In Search Of: The 5e Dungeon Master's Guide
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<blockquote data-quote="Ruin Explorer" data-source="post: 8792557" data-attributes="member: 18"><p>Exactly. This is why some advice on DMing was really good when I was younger. Anything Robin D. Laws wrote tended to be extremely helpful, for example, and Mike Pondsmith had some surprisingly salient stuff in Listen Up... (despite it also being a hilarious insight into a man running his own game VERY different from how you'd expect, let's just say Streets of Fire seemed to be more of a model for Mike's own game than Neuromancer, Hardwired, Bladerunner, or the like). You can genuinely help new DMs by giving them good advice on how to avoid mistakes and so on.</p><p></p><p>Prescriptive DMing advice is rarely useful - that's why things like Gary Gygax's Role-playing Mastery (feat. almost zero advice related to roleplaying, and a ton related to literally bullying your players) and most of the early White Wolf Storyteller Guides were pretty worthless (oh the sheer amount of "If you don't play [WoD game in question] like [insert hyper-specific and extremely narrow gaming style] you're doing it wrong and should be ashamed!!!").</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8792557, member: 18"] Exactly. This is why some advice on DMing was really good when I was younger. Anything Robin D. Laws wrote tended to be extremely helpful, for example, and Mike Pondsmith had some surprisingly salient stuff in Listen Up... (despite it also being a hilarious insight into a man running his own game VERY different from how you'd expect, let's just say Streets of Fire seemed to be more of a model for Mike's own game than Neuromancer, Hardwired, Bladerunner, or the like). You can genuinely help new DMs by giving them good advice on how to avoid mistakes and so on. Prescriptive DMing advice is rarely useful - that's why things like Gary Gygax's Role-playing Mastery (feat. almost zero advice related to roleplaying, and a ton related to literally bullying your players) and most of the early White Wolf Storyteller Guides were pretty worthless (oh the sheer amount of "If you don't play [WoD game in question] like [insert hyper-specific and extremely narrow gaming style] you're doing it wrong and should be ashamed!!!"). [/QUOTE]
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