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In Search Of: The 5e Dungeon Master's Guide
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<blockquote data-quote="AnotherGuy" data-source="post: 8796015" data-attributes="member: 7029930"><p>That is all on pages 236 and 237, I believe you have been pointed to these pages multiple times by a number of posters who went to the <strong>effort and time</strong> to look it up in their DMG and reply to you, but you may have missed these replies each and every time. It is wonderfully written in the DMG.</p><p></p><p>There is a paragraph under <em>Rolling with It </em>which states<em> Replying on the dice gives the players the sense that anything is possible. A drawback of this approach is that roleplaying can diminish if players feel their die rolls, rather than their decisions and characterizations, always determine success. </em></p><p></p><p>There is a paragraph under <em>Ignoring the Dice</em> that actually begins with <em>This approach rewards creativity by encouraging players to look at the situation you have described for an answer, rather than looking to their character sheet or their character's special abilities. A downside is that no DM is completely neutral. A DM might come to favour certain players or approaches, or even works against good ideas if they send the game in the direction he or she doesn't like. This approach can also slow the game if the DM focuses on the "correct" action that the characters must describe to overcome an obstacle. </em></p><p></p><p>I'm curious does anyone still reading this thread believe the DMG has not actually explained how the process of <em>Ignoring the Dice</em> plays different to <em>Rolling with It</em>? If you believe [USER=7037848]@pointofyou[/USER]'s query is still not satisfied, please explain to me in which way it has not.</p></blockquote><p></p>
[QUOTE="AnotherGuy, post: 8796015, member: 7029930"] That is all on pages 236 and 237, I believe you have been pointed to these pages multiple times by a number of posters who went to the [B]effort and time[/B] to look it up in their DMG and reply to you, but you may have missed these replies each and every time. It is wonderfully written in the DMG. There is a paragraph under [I]Rolling with It [/I]which states[I] Replying on the dice gives the players the sense that anything is possible. A drawback of this approach is that roleplaying can diminish if players feel their die rolls, rather than their decisions and characterizations, always determine success. [/I] There is a paragraph under [I]Ignoring the Dice[/I] that actually begins with [I]This approach rewards creativity by encouraging players to look at the situation you have described for an answer, rather than looking to their character sheet or their character's special abilities. A downside is that no DM is completely neutral. A DM might come to favour certain players or approaches, or even works against good ideas if they send the game in the direction he or she doesn't like. This approach can also slow the game if the DM focuses on the "correct" action that the characters must describe to overcome an obstacle. [/I] I'm curious does anyone still reading this thread believe the DMG has not actually explained how the process of [I]Ignoring the Dice[/I] plays different to [I]Rolling with It[/I]? If you believe [USER=7037848]@pointofyou[/USER]'s query is still not satisfied, please explain to me in which way it has not. [/QUOTE]
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