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[In Search of Xaos] Gemordia
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<blockquote data-quote="Angelsboi" data-source="post: 207590" data-attributes="member: 1219"><p><strong>Additional Rules and Infromation</strong></p><p></p><p>- Psions get an extra Metapsion or item creation feat every 5 levels starting with level 1.</p><p></p><p> - High Magi is a term to describe the Players Handbook Sorcerers (Dragon/Fey Touched). Sorcerers is the term used everywhere to describe Gemordia’s sorcerers. They are the ones from BoEM II. </p><p></p><p> - Some powers and Feats come from <strong><em>The Minds Eye</em></strong> from the Wizards Website and some come from <strong><em>If Thoughts Could Kill.</em></strong></p><p></p><p> - I am using the power scaling variant from <strong><em>If Thoughts Could Kill.</em></strong></p><p></p><p> - I am using the Cha/Str Bonus for Intimidation from Masters of the Wild. Princess Esmerayde uses Strength.</p><p></p><p>- Although quite rare, gem armor can be made. For a price. To make Gem Armor, you must have the armor cost x3. For instance, Studded Leather armor costs 25 gp. To stud it with gems, it would be 25 gp x 3 = for 75 gp. Gem armor is always considered masterworked. Light Armor has a Hardness of 5, Medium Armor has a hardness of 8, Heavy Armor has a hardness of 10, Shield and extras have a hardness of 3.</p><p></p><p> - The 8 orc tribes of the Bloodstone Plains:</p><p><strong>The Ekkmrad - The Emerald tribe. </strong> Dressing in all greens, these are the most primitive of the orc tribes. They are more 'in tune' to the ancient Orc God of War and are mostly barbarian and use crude weapons.</p><p></p><p><strong>The Rubiakan - The Ruby Tribe. </strong> They dress in all red and they dont bear the green blood as their other breathren. They bear the human red blood. It is said these orcs are the 'more human' of the orcs. A few have spoken of these orcs using mind magic. They are more friendly then the other tribes.</p><p></p><p><strong>The Ame'kythian - The Ametheyst Tribe. </strong> They dress in all purples and tend to be more neutral and playful of the orc tribes. They use semi modern weapons of metal and are semi tolerated in human establishments.</p><p></p><p><strong>The Sakeriaphan - The Saphire Tribe. </strong> They wear all blue and tend to be the studies of the orcs. Delving deep into the magics of the dead, not much is known about the tribe.</p><p></p><p><strong>The Dikk'amiand - The Diamond Tribe. </strong> They wear all white and rumor speaks that they have a half white dragon in their midst. If they do, no one is talking. They see themselves as the TRUE orc race and they are above the other commoners. This tribe is are the nobility ... or so they claim.</p><p></p><p><strong>The Topakialian - The Topaz Tribe. </strong> They wear browns and are more in touch with Nature. They are the ones who employ druids to ambush the enemy with powers of earth and trees. They speak with the animals and some have the ability to shift into animals.</p></blockquote><p></p>
[QUOTE="Angelsboi, post: 207590, member: 1219"] [b]Additional Rules and Infromation[/b] - Psions get an extra Metapsion or item creation feat every 5 levels starting with level 1. - High Magi is a term to describe the Players Handbook Sorcerers (Dragon/Fey Touched). Sorcerers is the term used everywhere to describe Gemordia’s sorcerers. They are the ones from BoEM II. - Some powers and Feats come from [b][i]The Minds Eye[/i][/b][i][/i] from the Wizards Website and some come from [b][i]If Thoughts Could Kill.[/i][/b][i][/i] - I am using the power scaling variant from [b][i]If Thoughts Could Kill.[/i][/b][i][/i] - I am using the Cha/Str Bonus for Intimidation from Masters of the Wild. Princess Esmerayde uses Strength. - Although quite rare, gem armor can be made. For a price. To make Gem Armor, you must have the armor cost x3. For instance, Studded Leather armor costs 25 gp. To stud it with gems, it would be 25 gp x 3 = for 75 gp. Gem armor is always considered masterworked. Light Armor has a Hardness of 5, Medium Armor has a hardness of 8, Heavy Armor has a hardness of 10, Shield and extras have a hardness of 3. - The 8 orc tribes of the Bloodstone Plains: [b]The Ekkmrad - The Emerald tribe. [/b] Dressing in all greens, these are the most primitive of the orc tribes. They are more 'in tune' to the ancient Orc God of War and are mostly barbarian and use crude weapons. [b]The Rubiakan - The Ruby Tribe. [/b] They dress in all red and they dont bear the green blood as their other breathren. They bear the human red blood. It is said these orcs are the 'more human' of the orcs. A few have spoken of these orcs using mind magic. They are more friendly then the other tribes. [b]The Ame'kythian - The Ametheyst Tribe. [/b] They dress in all purples and tend to be more neutral and playful of the orc tribes. They use semi modern weapons of metal and are semi tolerated in human establishments. [b]The Sakeriaphan - The Saphire Tribe. [/b] They wear all blue and tend to be the studies of the orcs. Delving deep into the magics of the dead, not much is known about the tribe. [b]The Dikk'amiand - The Diamond Tribe. [/b] They wear all white and rumor speaks that they have a half white dragon in their midst. If they do, no one is talking. They see themselves as the TRUE orc race and they are above the other commoners. This tribe is are the nobility ... or so they claim. [b]The Topakialian - The Topaz Tribe. [/b] They wear browns and are more in touch with Nature. They are the ones who employ druids to ambush the enemy with powers of earth and trees. They speak with the animals and some have the ability to shift into animals. [/QUOTE]
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