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General Tabletop Discussion
*Pathfinder & Starfinder
In the heat of battle, is hit point loss a wound?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5950303" data-attributes="member: 710"><p>The latest blog post by Mike Mearls on monsters suggest that they will try to go a slightly different route than in 4E:</p><p></p><p>(Humanoid) monsters in 4E did have some special ability that all of the same race shared - stuff like the Kobold minor action shift or the Hobgoblins Phalanx Soldier thing. Instead, D&D Next will denote certain "leader/champion" type of NPCs that will have a similar flavour. Removing this champion will apparantly mean that his lesser allies will lose the special perks he provided. </p><p></p><p>So instead of a generic "morale loss" mechanic, each race of enemies would have its unique champions and leads with some group-benefitting feature. That is still somewhat close to a "moral loss", and it could definitely be interesting.</p><p></p><p>(Also cool: You could start doing this already now in 4E, or whatever else you're playing.)</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5950303, member: 710"] The latest blog post by Mike Mearls on monsters suggest that they will try to go a slightly different route than in 4E: (Humanoid) monsters in 4E did have some special ability that all of the same race shared - stuff like the Kobold minor action shift or the Hobgoblins Phalanx Soldier thing. Instead, D&D Next will denote certain "leader/champion" type of NPCs that will have a similar flavour. Removing this champion will apparantly mean that his lesser allies will lose the special perks he provided. So instead of a generic "morale loss" mechanic, each race of enemies would have its unique champions and leads with some group-benefitting feature. That is still somewhat close to a "moral loss", and it could definitely be interesting. (Also cool: You could start doing this already now in 4E, or whatever else you're playing.) [/QUOTE]
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In the heat of battle, is hit point loss a wound?
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