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In the heat of battle, is hit point loss a wound?
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<blockquote data-quote="Neonchameleon" data-source="post: 5952103" data-attributes="member: 87792"><p>Not true. Anyone can be <em>brought back to their feet non-magically from negative HP</em>. But this is not the same as actually being healed. The damage is still there and will still be there until the healing surges are recovered. This is a cinematic trope (as illustrated by the Terminator example). </p><p> </p><p></p><p> </p><p>No. It is <em>missing the point</em>. Gygax said that only the last few hit points represent real damage and one of the purposes of the hit point system is to model Eroll Flynn style swashbuckling. As for AD&D vs OD&D, AD&D was pure Gygax and has much more information. And I believe Arneson's approach was different to Gygax's. Gygax was absolutely clear when he addressed the issue directly. Only the last few hit points represent anything other than trivial physical damage.</p><p> </p><p></p><p> </p><p>Once more you are distorting. Any hit in 4e can, with the right non-magical encouragement <em>be shrugged off or worked through</em>. There is a vast difference between that and healed.</p><p> </p><p></p><p> </p><p>Those, Terminator, The A Team, Princess Bride, Indiana Jones, Conan, Fafhrd and the Grey Mouser, Erroll Flynn style swashbuckling, and just about every action movie ever. FFS you can even see spending healing surges in combat in Leverage on occasion when Eliott's having a big showdown. You even have healing surges being spent between rounds in <em>mundane boxing matches</em>.</p><p> </p><p>You know the list of things I can think of where you have routine magical healing but people not pulling themselves back in through grit and determination? I can get as far as D&D, Final Fantasy, World of Warcraft, Everquest, and knockoffs. I can't even go for anything gritty with the ubiquity of magical healing.</p><p> </p><p>And I know which my preferred playstyle is.</p><p> </p><p></p><p> </p><p></p><p> </p><p>No. The problem is that they changed what hit points were in 4e without really going into detail about how. The damage is in surges, the hit points measure shock.</p><p> </p><p></p><p> </p><p>Well I guess you can spend the next three weeks laid up in bed. And utterly prohibit any cinematic games without magic. Me, I'm going to point out that D&D in no way models the ankle that won't support your weight. If you're above 0hp then it can and if you're below it's not your ankle that's the problem. So stop malingering.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5952103, member: 87792"] Not true. Anyone can be [I]brought back to their feet non-magically from negative HP[/I]. But this is not the same as actually being healed. The damage is still there and will still be there until the healing surges are recovered. This is a cinematic trope (as illustrated by the Terminator example). No. It is [I]missing the point[/I]. Gygax said that only the last few hit points represent real damage and one of the purposes of the hit point system is to model Eroll Flynn style swashbuckling. As for AD&D vs OD&D, AD&D was pure Gygax and has much more information. And I believe Arneson's approach was different to Gygax's. Gygax was absolutely clear when he addressed the issue directly. Only the last few hit points represent anything other than trivial physical damage. Once more you are distorting. Any hit in 4e can, with the right non-magical encouragement [I]be shrugged off or worked through[/I]. There is a vast difference between that and healed. Those, Terminator, The A Team, Princess Bride, Indiana Jones, Conan, Fafhrd and the Grey Mouser, Erroll Flynn style swashbuckling, and just about every action movie ever. FFS you can even see spending healing surges in combat in Leverage on occasion when Eliott's having a big showdown. You even have healing surges being spent between rounds in [I]mundane boxing matches[/I]. You know the list of things I can think of where you have routine magical healing but people not pulling themselves back in through grit and determination? I can get as far as D&D, Final Fantasy, World of Warcraft, Everquest, and knockoffs. I can't even go for anything gritty with the ubiquity of magical healing. And I know which my preferred playstyle is. No. The problem is that they changed what hit points were in 4e without really going into detail about how. The damage is in surges, the hit points measure shock. Well I guess you can spend the next three weeks laid up in bed. And utterly prohibit any cinematic games without magic. Me, I'm going to point out that D&D in no way models the ankle that won't support your weight. If you're above 0hp then it can and if you're below it's not your ankle that's the problem. So stop malingering. [/QUOTE]
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In the heat of battle, is hit point loss a wound?
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