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General Tabletop Discussion
*Pathfinder & Starfinder
In the heat of battle, is hit point loss a wound?
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<blockquote data-quote="Neonchameleon" data-source="post: 5956083" data-attributes="member: 87792"><p>On the other hand a 1st level commoner has literally no chance to <em>survive</em> a first level fighter unless they kill them. They can't even run away effectively pre-4e. To the commoner this is more important.</p><p> </p><p></p><p> </p><p>And yet the commoner in 4e is <em>tougher</em> than the 0th level character. You do not need to roll for fighter vs commoner.</p><p> </p><p></p><p> </p><p>You mean those handful of sessions which absolutely <em>are</em> replicable in 4e by the simple expedient of <em>not using minions?</em> They just aren't in the <em>default</em> playstyle. And why are you attacking human minions anyway?</p><p> </p><p></p><p> </p><p>Your experience is very different from mine. In 5e as both player and DM, the PCs were wading in where 4e characters would have run like buggery. As a group of first level PCs we took on a room full of hardened orc warriors. In 4e you couldn't have paid a first level party to challenge a room full of a couple of dozen Battletested Orcs. Instant TPK with added Darwin Award. As for the Kobolds, it would depend on whether the sentries were tunnellers or a mix of Quickblades and Slingers with the tunnellers busy ... tunneling.</p><p> </p><p>If it was quickblades and slingers the PCs would be in serious trouble. If it was tunnellers the big question would be whether the PCs could stop the tunnellers before they ran for help; tunnellers would not even try to stand and fight.</p><p> </p><p>So yes, our experiences differ. A lot.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5956083, member: 87792"] On the other hand a 1st level commoner has literally no chance to [I]survive[/I] a first level fighter unless they kill them. They can't even run away effectively pre-4e. To the commoner this is more important. And yet the commoner in 4e is [I]tougher[/I] than the 0th level character. You do not need to roll for fighter vs commoner. You mean those handful of sessions which absolutely [I]are[/I] replicable in 4e by the simple expedient of [I]not using minions?[/I] They just aren't in the [I]default[/I] playstyle. And why are you attacking human minions anyway? Your experience is very different from mine. In 5e as both player and DM, the PCs were wading in where 4e characters would have run like buggery. As a group of first level PCs we took on a room full of hardened orc warriors. In 4e you couldn't have paid a first level party to challenge a room full of a couple of dozen Battletested Orcs. Instant TPK with added Darwin Award. As for the Kobolds, it would depend on whether the sentries were tunnellers or a mix of Quickblades and Slingers with the tunnellers busy ... tunneling. If it was quickblades and slingers the PCs would be in serious trouble. If it was tunnellers the big question would be whether the PCs could stop the tunnellers before they ran for help; tunnellers would not even try to stand and fight. So yes, our experiences differ. A lot. [/QUOTE]
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In the heat of battle, is hit point loss a wound?
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