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In the Middle of...Somewhere [OOC Thread]
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<blockquote data-quote="stonegod" data-source="post: 3519374" data-attributes="member: 36973"><p>Oooh... shiny ship based action! One such game of mine just died, though I was going crazy conjurer guy there. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'd like to propose a swashbuckler (Complete Warrior), though I'd recommend the fixes we made over at Living Eberron (included in the SBLOCK). You can also see what other games I've played in via my signature (if you go to the full sig link and click on Col, you'll see the character I was talking about, though it would be nothing like this one).</p><p></p><p>I prefer point buy.</p><p></p><p>[sblock=Living Eberron Swashbuckler]The Swashbuckler base class has the following changes: <ul> <li data-xf-list-type="ul">D8 Hit Dice</li> <li data-xf-list-type="ul">6 Skill points per level</li> <li data-xf-list-type="ul">The following are additional class skills: Disguise, Intimidate, Knowledge (nobility & royalty), Ride, and Sleight of Hand</li> <li data-xf-list-type="ul">The class ability progression has been modified to use the following (changes in bold):<ol> <li data-xf-list-type="ol">Weapon Finesse</li> <li data-xf-list-type="ol"><strong>Grace +1 (Initiative, Reflex)</strong></li> <li data-xf-list-type="ol">Insightful Strike</li> <li data-xf-list-type="ol"><strong>Improved Disarm</strong></li> <li data-xf-list-type="ol"><strong>Graceful Defense (AC, Disarm)</strong></li> <li data-xf-list-type="ol">- </li> <li data-xf-list-type="ol">Acrobatic Charge</li> <li data-xf-list-type="ol">Improved Flanking</li> <li data-xf-list-type="ol"><strong>Accelerated Tumbling</strong></li> <li data-xf-list-type="ol"><strong>Critical Finesse</strong></li> <li data-xf-list-type="ol">Grace +2, lucky</li> <li data-xf-list-type="ol">- </li> <li data-xf-list-type="ol">Acrobatic skill Mastery</li> <li data-xf-list-type="ol">Weakening critical</li> <li data-xf-list-type="ol"><strong>Improved Insightful Strike</strong></li> <li data-xf-list-type="ol"><strong>Really Lucky</strong></li> <li data-xf-list-type="ol">Slippery Mind</li> <li data-xf-list-type="ol">- </li> <li data-xf-list-type="ol">Wounding critical</li> <li data-xf-list-type="ol">Grace +3</li> </ol><strong>Grace</strong> - Adds competence bonus to Initiative as well as Reflex Save.<br /> <br /> <strong>Improved Disarm</strong> - As feat, even if swashbuckler doesn't qualify for it normally.<br /> <br /> <strong>Graceful Defense</strong> - Grace bonus is also added as a dodge bonus to AC when wearing light or no armor and to disarm attempts/resisting being disarmed when using a finesse weapon.<br /> <br /> <strong>Accelerated Tumbling</strong> - When wearing light armor or no armor and not carrying more than a light load, a swashbuckler may Tumble up to their full speed instead of half their speed.<br /> <br /> <strong>Critical Finesse</strong> - When wearing light or no armor, and using a finesse weapon, the swashbuckler is considered to have the Improved Critical feat with any finesse weapon he wields.<br /> <br /> <strong>Improved Insightful Strike</strong> - A swashbuckler may add their Intelligence bonus (if any) to attack roles to confirm a critical hit with a finesse weapon.<br /> <br /> <strong>Really Lucky</strong> - May use luck a second time per day, though only once on any roll.[/sblock]</li> </ul></blockquote><p></p>
[QUOTE="stonegod, post: 3519374, member: 36973"] Oooh... shiny ship based action! One such game of mine just died, though I was going crazy conjurer guy there. :) I'd like to propose a swashbuckler (Complete Warrior), though I'd recommend the fixes we made over at Living Eberron (included in the SBLOCK). You can also see what other games I've played in via my signature (if you go to the full sig link and click on Col, you'll see the character I was talking about, though it would be nothing like this one). I prefer point buy. [sblock=Living Eberron Swashbuckler]The Swashbuckler base class has the following changes:[list][*]D8 Hit Dice [*]6 Skill points per level [*]The following are additional class skills: Disguise, Intimidate, Knowledge (nobility & royalty), Ride, and Sleight of Hand [*]The class ability progression has been modified to use the following (changes in bold):[list=1] [*]Weapon Finesse [*][b]Grace +1 (Initiative, Reflex)[/b] [*]Insightful Strike [*][b]Improved Disarm[/b] [*][b]Graceful Defense (AC, Disarm)[/b] [*]- [*]Acrobatic Charge [*]Improved Flanking [*][B]Accelerated Tumbling[/B] [*][b]Critical Finesse[/b] [*]Grace +2, lucky [*]- [*]Acrobatic skill Mastery [*]Weakening critical [*][b]Improved Insightful Strike[/b] [*][b]Really Lucky[/b] [*]Slippery Mind [*]- [*]Wounding critical [*]Grace +3[/list] [b]Grace[/b] - Adds competence bonus to Initiative as well as Reflex Save. [b]Improved Disarm[/b] - As feat, even if swashbuckler doesn't qualify for it normally. [b]Graceful Defense[/b] - Grace bonus is also added as a dodge bonus to AC when wearing light or no armor and to disarm attempts/resisting being disarmed when using a finesse weapon. [b]Accelerated Tumbling[/b] - When wearing light armor or no armor and not carrying more than a light load, a swashbuckler may Tumble up to their full speed instead of half their speed. [b]Critical Finesse[/b] - When wearing light or no armor, and using a finesse weapon, the swashbuckler is considered to have the Improved Critical feat with any finesse weapon he wields. [b]Improved Insightful Strike[/b] - A swashbuckler may add their Intelligence bonus (if any) to attack roles to confirm a critical hit with a finesse weapon. [b]Really Lucky[/b] - May use luck a second time per day, though only once on any roll.[/sblock][/list] [/QUOTE]
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