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In the Middle of...Somewhere [OOC Thread]
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<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 3520513" data-attributes="member: 10079"><p>Okay. Couple more things.</p><p></p><p>As for the amount of fleshing out to get the characters approved, about as much as Mellub put in his should be fine. Once I've got something at least close to that(mostly to get an idea on backgrounds and such), I'll do the approvals on characters from there. So just afew more of those and I'll edit the first post with the characters and alternates listed.</p><p></p><p>Other thing is the character sheet. I'll set up a Rogue's Gallery thread when we're ready for it, but I'd prefer it if you guys would use the attached sheet and fill in the numbers/info from there. Its the LEW form with a couple minor changes that I've used for years now. Makes things very easy to spot bonus wise and keeps the numbers clear enough. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So, right now, I'd like to see the main concepts and basic ideas for the characters so I can see what we're all working with.</p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 3520513, member: 10079"] Okay. Couple more things. As for the amount of fleshing out to get the characters approved, about as much as Mellub put in his should be fine. Once I've got something at least close to that(mostly to get an idea on backgrounds and such), I'll do the approvals on characters from there. So just afew more of those and I'll edit the first post with the characters and alternates listed. Other thing is the character sheet. I'll set up a Rogue's Gallery thread when we're ready for it, but I'd prefer it if you guys would use the attached sheet and fill in the numbers/info from there. Its the LEW form with a couple minor changes that I've used for years now. Makes things very easy to spot bonus wise and keeps the numbers clear enough. :) So, right now, I'd like to see the main concepts and basic ideas for the characters so I can see what we're all working with. [/QUOTE]
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