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In the Middle of...Somewhere [OOC Thread]
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<blockquote data-quote="Blarkon Dragonslayer" data-source="post: 3524531" data-attributes="member: 49372"><p>Alright, here's a first pass on the sorcerer</p><p><strong></strong></p><p><strong>Valmun Ourigan</strong></p><p>[sblock]</p><p>Valmun Ourigan</p><p>Medium-size Male Human</p><p>Sorcerer 6</p><p>Chaotic Good</p><p>Hit Dice: (6d4)+6 </p><p>Hit Points: 22 </p><p></p><p>Abilities</p><p>STR 8 (-1)</p><p>DEX 14(+2)</p><p>CON 12 (+1)</p><p>INT 11 (+0)</p><p>WIS 9(-1)</p><p>CHA 21 (+5) </p><p></p><p>Initiative: +2</p><p>Speed: Walk 30 ft</p><p>AC: 12 (17 w/shield spell and cat’s grace)</p><p>Flatfooted: 10</p><p>Touch: 12</p><p>BAB: +3</p><p>Attacks: Heavy Mace (Masterwork) +3, Hvy Crossbow (Masterwork) +6, Ranged Touch +7</p><p>Damage: Heavy Mace (Masterwork) 1d8-1, Hvy Crossbow(Masterwork) 1d10</p><p>Vision: Normal</p><p>Saves: Fortitude: +3, Reflex: +4, Will: +4</p><p></p><p>Feats: Weapon Focus (Ranged Spells), Ranged Spell Specialization, Sudden Extend, Sudden Maximize</p><p>Skills (27 skill points)</p><p>Concentration (CON) 9 ranks +10</p><p>Bluff (CHA) 9 ranks +14</p><p>Spellcraft (INT) 9 ranks +9</p><p></p><p>Spells</p><p>Cantrips(6 per day, DC 15): Detect Magic, Read Magic, Light, Mending, Prestidigitation, Mage Hand</p><p>1st level (7 per day, DC 16): Lesser Orb of Acid, Shield, Magic Missile, Charm Person</p><p>2nd level (6 per day, DC 17): Protection from Arrows, Scorching Ray</p><p>3rd level (4 per day, DC 18): Ray of Exhaustion</p><p></p><p>Magic Items</p><p>Cloak of Charisma +2 (4,000 gp)</p><p>Wand of Cat’s Grace 50ch (4,500 gp)</p><p>Handy Haversack (2,000 gp)</p><p>4 potions Cure Light Wounds (200 gp)</p><p>4 potions Mage Armor (200 gp)</p><p></p><p>Other Notable Equipment</p><p>Masterwork Heavy Mace (312 gp)</p><p>Masterwork Heavy Crossbow (350gp)</p><p>Dagger (2gp)</p><p></p><p>Misc. Gear</p><p>Bedroll (1sp)</p><p>2 Winter Blankets (1gp)</p><p>10 Candles (1 sp)</p><p>10 flasks (3sp)</p><p>Flint and Steel (1 gp)</p><p>Small Steel Mirror (10gp)</p><p>Iron Pot (5sp)</p><p>2 Belt Pouches (2gp)</p><p>20 days Rations (10gp)</p><p>200’ silken rope (40 gp)</p><p>Grappling hook (1gp)</p><p>2 lbs. Soap (1gp)</p><p>Shovel (2gp)</p><p>Tent (10gp)</p><p>3 Waterskins (3gp)</p><p></p><p>Special Gear</p><p>2 Anti-Toxin (100 gp)</p><p>50 Sunrods (100 gp)</p><p>100 Tindertwig (100 gp)</p><p>3 Explorer’s Outfits (30 gp)</p><p>1 Cold Weather Outfit (8gp)</p><p>1 Spell Component Pouch (5 gp)</p><p></p><p>Coin</p><p>100 pp</p><p>10 gp</p><p>1 sp</p><p></p><p>Background</p><p>Valmun comes from the eastern parts of the Great Empire. He grew up on the streets of a large city, where he learned to lie and put up a good front, to cover his relative physical frailty, and to get him out of the trouble his lack of common sense occasionally got him into.</p><p></p><p>As his sorcerous powers began to develop, Valmun managed to get himself into a group of neophyte adventurers, leaving his home and never going back. He never was trained formally, learning as he went along. Eventually he got something of a reputation as a monster killer, especially of trolls, which he took a certain perverse pleasure in roasting. </p><p></p><p>Recently, he took a commission for a lordling in the western islands, to help clear out a lair of goblins. The expedition was successful, and he was taking ship back to the empire when the attack took place.</p><p></p><p>Description</p><p>Valmun is a very handsome, charismatic man. He is of average height, though a bit thin. He wears a rather flamboyant crimson cloak, and his black hair is long and flowing, his goatee neatly shaped and trimmed. His green eyes are usually sparkling with amusement, perhaps at some private joke he is playing on the world.</p><p></p><p>Personality</p><p>He loves to tell tall tales, and is always amused when people believe them, which happens fairly often. He is a very accomplished liar. Otherwise he is quite friendly, laughing a lot, since he finds many things very amusing. Laws and rulers, in particular, tend to make him chuckle.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Blarkon Dragonslayer, post: 3524531, member: 49372"] Alright, here's a first pass on the sorcerer [B] Valmun Ourigan[/B] [sblock] Valmun Ourigan Medium-size Male Human Sorcerer 6 Chaotic Good Hit Dice: (6d4)+6 Hit Points: 22 Abilities STR 8 (-1) DEX 14(+2) CON 12 (+1) INT 11 (+0) WIS 9(-1) CHA 21 (+5) Initiative: +2 Speed: Walk 30 ft AC: 12 (17 w/shield spell and cat’s grace) Flatfooted: 10 Touch: 12 BAB: +3 Attacks: Heavy Mace (Masterwork) +3, Hvy Crossbow (Masterwork) +6, Ranged Touch +7 Damage: Heavy Mace (Masterwork) 1d8-1, Hvy Crossbow(Masterwork) 1d10 Vision: Normal Saves: Fortitude: +3, Reflex: +4, Will: +4 Feats: Weapon Focus (Ranged Spells), Ranged Spell Specialization, Sudden Extend, Sudden Maximize Skills (27 skill points) Concentration (CON) 9 ranks +10 Bluff (CHA) 9 ranks +14 Spellcraft (INT) 9 ranks +9 Spells Cantrips(6 per day, DC 15): Detect Magic, Read Magic, Light, Mending, Prestidigitation, Mage Hand 1st level (7 per day, DC 16): Lesser Orb of Acid, Shield, Magic Missile, Charm Person 2nd level (6 per day, DC 17): Protection from Arrows, Scorching Ray 3rd level (4 per day, DC 18): Ray of Exhaustion Magic Items Cloak of Charisma +2 (4,000 gp) Wand of Cat’s Grace 50ch (4,500 gp) Handy Haversack (2,000 gp) 4 potions Cure Light Wounds (200 gp) 4 potions Mage Armor (200 gp) Other Notable Equipment Masterwork Heavy Mace (312 gp) Masterwork Heavy Crossbow (350gp) Dagger (2gp) Misc. Gear Bedroll (1sp) 2 Winter Blankets (1gp) 10 Candles (1 sp) 10 flasks (3sp) Flint and Steel (1 gp) Small Steel Mirror (10gp) Iron Pot (5sp) 2 Belt Pouches (2gp) 20 days Rations (10gp) 200’ silken rope (40 gp) Grappling hook (1gp) 2 lbs. Soap (1gp) Shovel (2gp) Tent (10gp) 3 Waterskins (3gp) Special Gear 2 Anti-Toxin (100 gp) 50 Sunrods (100 gp) 100 Tindertwig (100 gp) 3 Explorer’s Outfits (30 gp) 1 Cold Weather Outfit (8gp) 1 Spell Component Pouch (5 gp) Coin 100 pp 10 gp 1 sp Background Valmun comes from the eastern parts of the Great Empire. He grew up on the streets of a large city, where he learned to lie and put up a good front, to cover his relative physical frailty, and to get him out of the trouble his lack of common sense occasionally got him into. As his sorcerous powers began to develop, Valmun managed to get himself into a group of neophyte adventurers, leaving his home and never going back. He never was trained formally, learning as he went along. Eventually he got something of a reputation as a monster killer, especially of trolls, which he took a certain perverse pleasure in roasting. Recently, he took a commission for a lordling in the western islands, to help clear out a lair of goblins. The expedition was successful, and he was taking ship back to the empire when the attack took place. Description Valmun is a very handsome, charismatic man. He is of average height, though a bit thin. He wears a rather flamboyant crimson cloak, and his black hair is long and flowing, his goatee neatly shaped and trimmed. His green eyes are usually sparkling with amusement, perhaps at some private joke he is playing on the world. Personality He loves to tell tall tales, and is always amused when people believe them, which happens fairly often. He is a very accomplished liar. Otherwise he is quite friendly, laughing a lot, since he finds many things very amusing. Laws and rulers, in particular, tend to make him chuckle. [/sblock] [/QUOTE]
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