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<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 3564638" data-attributes="member: 10079"><p><span style="font-size: 9px">Combat Info</span>[sblock]Next closest of the creatures is C3, though its not within 30ft for the moment. So, Yarra's attack this time is a 22. Another hit, and C3 takes 10 damage.</p><p></p><p>The three remaining creatures are up next. They do move in towards the group, and this trigger's Victor's readied breath attack(when they come within range of it, so they are now 15ft from the group). C1 and C3 fail the Ref save, but C4 passes. The first two take 10 damage, and the breath clings to them to do damage next round. C4 takes only 5 damage and avoids the clinging breath. Victor's breath will be ready again in 5 rounds.</p><p></p><p>The three continue to move. C1 moves to Bonamius, C3 to Valmun, and C4 to Yarra. Though they don't attack, everyone in the group must make Fort saves. Bonamius gets a 20 and passes. Valmun a 14 and fails. Jan a 14, also fails. Slim an 18, he passes. Victor a 26, another pass. Yarra gets a 13 and fails.</p><p></p><p>Those who passed are fine. Val, Jan, and Yarra are sickened for the next 10 minutes...means a -2 to all attack, damage, saves, skills, and ability checks.</p><p></p><p>So as not to have to continually ask for changes in actions, will keep going with what you guys have given me. Feel free to yell otherwise. Jan isn't in melee with any of them and can still Spring attack fine, and can maneuver so as to avoid any potential AoOs...the most damaged is currently C3, so his attack against C3 is a 20 and hits. C3 takes 10 damage and its down now.</p><p></p><p>This puts Valmun out of melee range so he can cast safely. Assuming he attacks the most damage, he casts the spell against C1. The attack is a 21 and hits. C1 takes 6 acid damage.</p><p></p><p>Bonamius is up and in melee with C1. To keep this combat moving, will assume he takes a 5ft step back before his attack against it. The attack is a 15 and it hits. C1 takes 16 damage from the blast but is not affected by the Frightful effect.</p><p></p><p>That leaves Slim up next...then round 2 starts. Only change for the round is Yarra acts first, with Victor behind him instead of in front thanks to his readied action.[/sblock]</p><p></p><p>Yarra's second shot catches the nearest of the three remaining creatures in the stomach. It makes a strange noise in response, but seems to ignore the fact that the crossbow bolt is now squarely imbedded into its midsection. </p><p></p><p>As one, the three creatures each seem to find a target of their own, locking eyes and then moving forward at a surprisingly fast pace considering the state of their bodies. But before they can get close, Victor opens his mouth and lets loose a cloud of sickening looking acid. It engulfs the three as they continue forward, and though they try to shake off the acid that is now clearly melting away at thier already-thin skins, only one of them seems to keep the green acid from latching onto them and continueing to eat away.</p><p></p><p>Each of the three is soon face to face with the group, moving in so close that an overpowering stench seems to extend from them. The strong, almost tangible smell of rot and something else that can't really be identified is too much for Jan, Val, and Yarra, who find themselves getting sick just being near the creatures.</p><p></p><p>Despite this, Jan dives in and thrusts his sword straight into the gaunt creature that had come up to Valmun. the sword digs straight through the already-injured creature and as Jan removes it and dives back and away, the creature collapses down to the sand, the red in its eyes faded.</p><p></p><p>Valmun also finds himself able to compose himself enough through the stench to call upon another spell, sending another green orb at the creature that was now bearing down on Bonamius. The orb strikes true, dousing the thin, leathery thing in a second layer of acid that burns through so deep the bones of the creature can be easily seen.</p><p></p><p>The opening provides enough time for Bonamius to step back and let loose another blast of energy. The blast hits the acid-drenched monster without any trouble, causing it to stumble back slightly, though Bonamius can see no other effects as it looks ready to pounce on him immediately.</p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 3564638, member: 10079"] [size=1]Combat Info[/size][sblock]Next closest of the creatures is C3, though its not within 30ft for the moment. So, Yarra's attack this time is a 22. Another hit, and C3 takes 10 damage. The three remaining creatures are up next. They do move in towards the group, and this trigger's Victor's readied breath attack(when they come within range of it, so they are now 15ft from the group). C1 and C3 fail the Ref save, but C4 passes. The first two take 10 damage, and the breath clings to them to do damage next round. C4 takes only 5 damage and avoids the clinging breath. Victor's breath will be ready again in 5 rounds. The three continue to move. C1 moves to Bonamius, C3 to Valmun, and C4 to Yarra. Though they don't attack, everyone in the group must make Fort saves. Bonamius gets a 20 and passes. Valmun a 14 and fails. Jan a 14, also fails. Slim an 18, he passes. Victor a 26, another pass. Yarra gets a 13 and fails. Those who passed are fine. Val, Jan, and Yarra are sickened for the next 10 minutes...means a -2 to all attack, damage, saves, skills, and ability checks. So as not to have to continually ask for changes in actions, will keep going with what you guys have given me. Feel free to yell otherwise. Jan isn't in melee with any of them and can still Spring attack fine, and can maneuver so as to avoid any potential AoOs...the most damaged is currently C3, so his attack against C3 is a 20 and hits. C3 takes 10 damage and its down now. This puts Valmun out of melee range so he can cast safely. Assuming he attacks the most damage, he casts the spell against C1. The attack is a 21 and hits. C1 takes 6 acid damage. Bonamius is up and in melee with C1. To keep this combat moving, will assume he takes a 5ft step back before his attack against it. The attack is a 15 and it hits. C1 takes 16 damage from the blast but is not affected by the Frightful effect. That leaves Slim up next...then round 2 starts. Only change for the round is Yarra acts first, with Victor behind him instead of in front thanks to his readied action.[/sblock] Yarra's second shot catches the nearest of the three remaining creatures in the stomach. It makes a strange noise in response, but seems to ignore the fact that the crossbow bolt is now squarely imbedded into its midsection. As one, the three creatures each seem to find a target of their own, locking eyes and then moving forward at a surprisingly fast pace considering the state of their bodies. But before they can get close, Victor opens his mouth and lets loose a cloud of sickening looking acid. It engulfs the three as they continue forward, and though they try to shake off the acid that is now clearly melting away at thier already-thin skins, only one of them seems to keep the green acid from latching onto them and continueing to eat away. Each of the three is soon face to face with the group, moving in so close that an overpowering stench seems to extend from them. The strong, almost tangible smell of rot and something else that can't really be identified is too much for Jan, Val, and Yarra, who find themselves getting sick just being near the creatures. Despite this, Jan dives in and thrusts his sword straight into the gaunt creature that had come up to Valmun. the sword digs straight through the already-injured creature and as Jan removes it and dives back and away, the creature collapses down to the sand, the red in its eyes faded. Valmun also finds himself able to compose himself enough through the stench to call upon another spell, sending another green orb at the creature that was now bearing down on Bonamius. The orb strikes true, dousing the thin, leathery thing in a second layer of acid that burns through so deep the bones of the creature can be easily seen. The opening provides enough time for Bonamius to step back and let loose another blast of energy. The blast hits the acid-drenched monster without any trouble, causing it to stumble back slightly, though Bonamius can see no other effects as it looks ready to pounce on him immediately. [/QUOTE]
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