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General Tabletop Discussion
*TTRPGs General
In the PDF age all adventures should be compatible with all editions
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<blockquote data-quote="Hussar" data-source="post: 5700486" data-attributes="member: 22779"><p>It may not lose sales, but it certainly could lose money. Remember, you're not talking about a one time cost here. This would have to be done for EVERY module. The margins on modules are very, very slim. There's a reason WOTC doesn't do modules that much and 99% of RPG publishers out there barely do them at all. Paizo is the outlier here, not the typical.</p><p></p><p>Step outside of D&D for a second and name four GURPS modules. Or Vampire modules. After all, Vampire was the number two game for a long time. At least a couple of modules should have made the rounds. I'm not sure, but, did White Wolf actually make any straight up modules for Vampire?</p><p></p><p>A module costs nearly the same as a book to produce. It's not that far off. But there is a very solid ceiling as to how much you can charge for a module. Anything that adds to the price of producing a module is just eating profit. If you can make that up in volume, great. </p><p></p><p>But again, when the best selling pdf's sell, maybe, 2-3000 copies, volume just isn't there.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5700486, member: 22779"] It may not lose sales, but it certainly could lose money. Remember, you're not talking about a one time cost here. This would have to be done for EVERY module. The margins on modules are very, very slim. There's a reason WOTC doesn't do modules that much and 99% of RPG publishers out there barely do them at all. Paizo is the outlier here, not the typical. Step outside of D&D for a second and name four GURPS modules. Or Vampire modules. After all, Vampire was the number two game for a long time. At least a couple of modules should have made the rounds. I'm not sure, but, did White Wolf actually make any straight up modules for Vampire? A module costs nearly the same as a book to produce. It's not that far off. But there is a very solid ceiling as to how much you can charge for a module. Anything that adds to the price of producing a module is just eating profit. If you can make that up in volume, great. But again, when the best selling pdf's sell, maybe, 2-3000 copies, volume just isn't there. [/QUOTE]
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In the PDF age all adventures should be compatible with all editions
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