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In the Spotlight: 4th edition and DPR
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<blockquote data-quote="ForeverSlayer" data-source="post: 5705258" data-attributes="member: 91812"><p>We have non-combat sessions all the time and we are some of the most tactical oriented groups out there. What's your point? </p><p></p><p>One thing I can say from personal experience is that unnecessary tactics seems to come into the fold a lot. I'm not talking about tactics that don't work, I am talking about tactics that just delay the killing. </p><p></p><p>Setting up zones and shifting people five ways to heaven is cool and all but sometimes it just makes the fight drag on. The reason for this is because you as an individual want your turn in combat and you want to do something cool so I understand that perfectly but there are times when it's best that you just hit the guy, do your damage and let the striker step in to take the creature down.</p><p></p><p>Note: I play a controller (wizard) probably 99% of the time so no I am not a DPR nut.</p></blockquote><p></p>
[QUOTE="ForeverSlayer, post: 5705258, member: 91812"] We have non-combat sessions all the time and we are some of the most tactical oriented groups out there. What's your point? One thing I can say from personal experience is that unnecessary tactics seems to come into the fold a lot. I'm not talking about tactics that don't work, I am talking about tactics that just delay the killing. Setting up zones and shifting people five ways to heaven is cool and all but sometimes it just makes the fight drag on. The reason for this is because you as an individual want your turn in combat and you want to do something cool so I understand that perfectly but there are times when it's best that you just hit the guy, do your damage and let the striker step in to take the creature down. Note: I play a controller (wizard) probably 99% of the time so no I am not a DPR nut. [/QUOTE]
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In the Spotlight: 4th edition and DPR
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