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In your campaign, which is worse: killing or stealing?
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<blockquote data-quote="ARandomGod" data-source="post: 1538526" data-attributes="member: 17296"><p>I agree in most part with the above. </p><p></p><p>I feel that it's important to point out here that killing IS stealing. Theft of life. And stealing is at it's base always neutral. Asking which is worse is really only attempting to put a monetary value on life. Which, indeed, if you read the majority of responses thouroughly is what's going on when people attempt to answer it. </p><p></p><p>The only part I actively disagree with is the thought that killing sentient beings is inherently evil. It is also inherently neutral. Assassin PRC statement or not. That bit of prose only goes to show that the writers also have their own predjudices. As a support for my opinion in this I'll point out that all dragons, and a good number of "monsters" are sentient. And yet the very backbone idea of this game is "good" adventurers going into a (sentient) dragons lair for the sole purpose of killing it for personal gain. An act that, if you were to accept the above definition, would have to be classified as evil. </p><p></p><p>I also feel compelled to point out that not ALL theft is considered unlawful. And, to support that I have the examples of taxation and execution. Clearly if these things were inherently unlawful, then noone who belonged to a "government" with espoused those laws could be considered lawful. So theft, and theft of life are neutral on that plane as well.</p><p></p><p>Good vs. Evil, law vs. chaos, these are more complex concepts than "killing, bad" or "stealing wrong".</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 1538526, member: 17296"] I agree in most part with the above. I feel that it's important to point out here that killing IS stealing. Theft of life. And stealing is at it's base always neutral. Asking which is worse is really only attempting to put a monetary value on life. Which, indeed, if you read the majority of responses thouroughly is what's going on when people attempt to answer it. The only part I actively disagree with is the thought that killing sentient beings is inherently evil. It is also inherently neutral. Assassin PRC statement or not. That bit of prose only goes to show that the writers also have their own predjudices. As a support for my opinion in this I'll point out that all dragons, and a good number of "monsters" are sentient. And yet the very backbone idea of this game is "good" adventurers going into a (sentient) dragons lair for the sole purpose of killing it for personal gain. An act that, if you were to accept the above definition, would have to be classified as evil. I also feel compelled to point out that not ALL theft is considered unlawful. And, to support that I have the examples of taxation and execution. Clearly if these things were inherently unlawful, then noone who belonged to a "government" with espoused those laws could be considered lawful. So theft, and theft of life are neutral on that plane as well. Good vs. Evil, law vs. chaos, these are more complex concepts than "killing, bad" or "stealing wrong". [/QUOTE]
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In your campaign, which is worse: killing or stealing?
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