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*TTRPGs General
In your campaign, which is worse: killing or stealing?
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<blockquote data-quote="Parlan" data-source="post: 1539067" data-attributes="member: 16808"><p>I agree with your position except for one big exception:"robin hood" type theft ie stealing from the rich to give to the poor would be Good IMC. To stay within in the bounds of Good though, the PCs would have to be sure to:</p><p></p><p>1. Find out who was actually a Bad Guy. I m sure every peasant hates paying taxes, but the assumption on which the myth of Robin Hood is based is that the taxes of Prince John and the Sheriff of Nottingham were oppressive and demanded more than the peasantry COULD pay.</p><p></p><p>2. Actually GIVE the proceeds back to the peasantry. Sure, if the Pcs "liberate" a +2 longsword from the Sheriff I would expect them to keep and use it. (the peasants have no use for it) However, I would expect MOST of everything else to be sent back to the peasants.</p><p></p><p>Now that I think about it, as a second exception, a CG thief could get away with pilfering the occassional item from a wealthy noble. Yes, its an Evil act, but I wouldn t consider isolated instances of it to cause a change of alignment. Usually IME, the thief is also Saving the World etc., which would more than compensate for a few minor Evil acts.</p></blockquote><p></p>
[QUOTE="Parlan, post: 1539067, member: 16808"] I agree with your position except for one big exception:"robin hood" type theft ie stealing from the rich to give to the poor would be Good IMC. To stay within in the bounds of Good though, the PCs would have to be sure to: 1. Find out who was actually a Bad Guy. I m sure every peasant hates paying taxes, but the assumption on which the myth of Robin Hood is based is that the taxes of Prince John and the Sheriff of Nottingham were oppressive and demanded more than the peasantry COULD pay. 2. Actually GIVE the proceeds back to the peasantry. Sure, if the Pcs "liberate" a +2 longsword from the Sheriff I would expect them to keep and use it. (the peasants have no use for it) However, I would expect MOST of everything else to be sent back to the peasants. Now that I think about it, as a second exception, a CG thief could get away with pilfering the occassional item from a wealthy noble. Yes, its an Evil act, but I wouldn t consider isolated instances of it to cause a change of alignment. Usually IME, the thief is also Saving the World etc., which would more than compensate for a few minor Evil acts. [/QUOTE]
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In your campaign, which is worse: killing or stealing?
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