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In Your Experience: How Good are GM's?
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<blockquote data-quote="Rel" data-source="post: 5312277" data-attributes="member: 99"><p>I'm not sure exactly how I should answer this. Are there bad GMs out there? Absolutely. I've played with a few.</p><p></p><p>But the large majority of my GMs have been very good. I'm exposed to a great many of them thanks to the (fairly large) local NC Game Days that I organize, as well as going to GenCon. But I think this group is self-selecting good GMs in a lot of ways that skews the results.</p><p></p><p>First of all, these are all people who are confident enough to put their games "out there" for public consumption. They are running one-shot scenarios, many of which they have run one or more times previously. And they are running them for a group of people who are, on average, tremendously fun players. That's a lot going for them and I think it gives a GM a high chance for an extremely fun game. I know that I've had a pretty easy time putting my best foot forward in these circumstances.</p><p></p><p>But the other great thing about that environment is that we're all becoming better GMs by virtue of our exposure to each others games. I've stolen dozens of awesome GM techniques and stylistic refinements from these GMs and that in turn has made me a MUCH better GM than I was before I started attending such events.</p><p></p><p>So I'd say that my experience is that most GMs I've gamed with are pretty darned good. But I'm gaming in an environment where it is rather difficult to find a bad GM. And I'm doing it on purpose.</p></blockquote><p></p>
[QUOTE="Rel, post: 5312277, member: 99"] I'm not sure exactly how I should answer this. Are there bad GMs out there? Absolutely. I've played with a few. But the large majority of my GMs have been very good. I'm exposed to a great many of them thanks to the (fairly large) local NC Game Days that I organize, as well as going to GenCon. But I think this group is self-selecting good GMs in a lot of ways that skews the results. First of all, these are all people who are confident enough to put their games "out there" for public consumption. They are running one-shot scenarios, many of which they have run one or more times previously. And they are running them for a group of people who are, on average, tremendously fun players. That's a lot going for them and I think it gives a GM a high chance for an extremely fun game. I know that I've had a pretty easy time putting my best foot forward in these circumstances. But the other great thing about that environment is that we're all becoming better GMs by virtue of our exposure to each others games. I've stolen dozens of awesome GM techniques and stylistic refinements from these GMs and that in turn has made me a MUCH better GM than I was before I started attending such events. So I'd say that my experience is that most GMs I've gamed with are pretty darned good. But I'm gaming in an environment where it is rather difficult to find a bad GM. And I'm doing it on purpose. [/QUOTE]
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