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In Your Experience: How Good are GM's?
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<blockquote data-quote="Hussar" data-source="post: 5313424" data-attributes="member: 22779"><p>Heh, about the only thing linking these groups was me. *sigh*</p><p></p><p>None of them had any contact with the others. I've moved around rather a lot over the past several years, so, I've played with strangers, rather than friends more often than not.</p><p></p><p>In fact, it's only been the last few years that I've actually had a stable group. Most of the groups I've been involved with have only lasted a couple of years at best and most less than that.</p><p></p><p>So, yeah, the idea of trusting my co-players is a bit tricky. It takes time to build that trust, and, to be honest, that trust has been abused far more often than not.</p><p></p><p>And, before anyone asks, no there was no single event I think I could point to to say "this is why we quit this DM". It was far more a chain of events that built up over time. I've found most players will put up with a lot of crap before going to this extreme. I know I certainly have. Getting to the point of player revolt is a lengthy, painful process.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5313424, member: 22779"] Heh, about the only thing linking these groups was me. *sigh* None of them had any contact with the others. I've moved around rather a lot over the past several years, so, I've played with strangers, rather than friends more often than not. In fact, it's only been the last few years that I've actually had a stable group. Most of the groups I've been involved with have only lasted a couple of years at best and most less than that. So, yeah, the idea of trusting my co-players is a bit tricky. It takes time to build that trust, and, to be honest, that trust has been abused far more often than not. And, before anyone asks, no there was no single event I think I could point to to say "this is why we quit this DM". It was far more a chain of events that built up over time. I've found most players will put up with a lot of crap before going to this extreme. I know I certainly have. Getting to the point of player revolt is a lengthy, painful process. [/QUOTE]
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