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In Your Experience: How Good are GM's?
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<blockquote data-quote="Ashrum the Black" data-source="post: 5315728" data-attributes="member: 1585"><p>I've played with some particurly awesome DM's, I've also played with some terrible ones. The terrible ones, I've walked, or taken over the DMing duties as soon as I could while remaining as nice as I could about it. I'd say I've had about 75% good, and about 25% bad. </p><p></p><p>The thing is, a lot of people are just not cut out to DM. They look at it just like playing their own character, instead of playing the villians of the piece. They get upset when their 'characters' die. Or they can't stand to lose a social situation with the party. But they just can't seem to switch their mindset. </p><p></p><p>The good DM's have a good knowledge of the rules, and could fudge it with a straight enough face when they needed to for us to not notice it at the time. They also have a good ability to tell a story. They stories make sense and are compelling enough that the players want to see how it ends. A great DM makes them want to help tell the story themselves. </p><p></p><p>-Ashrum</p></blockquote><p></p>
[QUOTE="Ashrum the Black, post: 5315728, member: 1585"] I've played with some particurly awesome DM's, I've also played with some terrible ones. The terrible ones, I've walked, or taken over the DMing duties as soon as I could while remaining as nice as I could about it. I'd say I've had about 75% good, and about 25% bad. The thing is, a lot of people are just not cut out to DM. They look at it just like playing their own character, instead of playing the villians of the piece. They get upset when their 'characters' die. Or they can't stand to lose a social situation with the party. But they just can't seem to switch their mindset. The good DM's have a good knowledge of the rules, and could fudge it with a straight enough face when they needed to for us to not notice it at the time. They also have a good ability to tell a story. They stories make sense and are compelling enough that the players want to see how it ends. A great DM makes them want to help tell the story themselves. -Ashrum [/QUOTE]
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