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In Your Experience: How Good are GM's?
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<blockquote data-quote="kitsune9" data-source="post: 5388269" data-attributes="member: 18507"><p>[MENTION=99]Rel[/MENTION]</p><p></p><p>For me, I'm really into prep. I'm kind of a prepaholic when it comes to preparing my sessions for the players--write out the encounters, handouts, draw the maps, key them, and prepare the random encounters just for that Ye Olde Skool Feel. Since technology allows me to save a lot more time, I use toward my prep.</p><p></p><p>I think for the GM who could pull off the making up the adventure on the fly needs two things--1) significant experience and 2) simplicity of the rules that one knows from the inside out. You seem like the kind of person who runs quite often or at least you're constantly in these forums day in, day out and you're running Basic D&D doesn't get much simpler than that. So you probably got something going on there that puts the odds of a decent story from having to make it up on the fly fairly good.</p><p></p><p>My experience with these types of DMs unfortunately clearly lacked #1 or #2 or both. And the one thing that was truly endemic of their gaming style was that they were lazy people and this propelled itself in the game sessions as well.</p><p></p><p>But in the end, it's whatever works for the DM and keeps the players coming back. No wrong or right style so long as everyone is having a good time.</p></blockquote><p></p>
[QUOTE="kitsune9, post: 5388269, member: 18507"] [MENTION=99]Rel[/MENTION] For me, I'm really into prep. I'm kind of a prepaholic when it comes to preparing my sessions for the players--write out the encounters, handouts, draw the maps, key them, and prepare the random encounters just for that Ye Olde Skool Feel. Since technology allows me to save a lot more time, I use toward my prep. I think for the GM who could pull off the making up the adventure on the fly needs two things--1) significant experience and 2) simplicity of the rules that one knows from the inside out. You seem like the kind of person who runs quite often or at least you're constantly in these forums day in, day out and you're running Basic D&D doesn't get much simpler than that. So you probably got something going on there that puts the odds of a decent story from having to make it up on the fly fairly good. My experience with these types of DMs unfortunately clearly lacked #1 or #2 or both. And the one thing that was truly endemic of their gaming style was that they were lazy people and this propelled itself in the game sessions as well. But in the end, it's whatever works for the DM and keeps the players coming back. No wrong or right style so long as everyone is having a good time. [/QUOTE]
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