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General Tabletop Discussion
*TTRPGs General
In your RPGing, who chooses the antagonists/opposition - players or GM?
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<blockquote data-quote="Scott Christian" data-source="post: 8228031" data-attributes="member: 6901101"><p>Mostly the GM. Sure a PC could try and create one, but why. Most GMs I play with are good enough to understand the PCs at their table. For example, they know when the antagonist burns down the temple, they will anger the cleric of said temple. Or when they experiment and blight small harmless forest creatures, the druid might get upset. </p><p></p><p>If you have more of an open concept, and the PC doesn't take the bait. That's cool too. But as far as creation, the GM reigns supreme because the fiction of the antagonist can be as long or short, evil or good, complex or simple as needed.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8228031, member: 6901101"] Mostly the GM. Sure a PC could try and create one, but why. Most GMs I play with are good enough to understand the PCs at their table. For example, they know when the antagonist burns down the temple, they will anger the cleric of said temple. Or when they experiment and blight small harmless forest creatures, the druid might get upset. If you have more of an open concept, and the PC doesn't take the bait. That's cool too. But as far as creation, the GM reigns supreme because the fiction of the antagonist can be as long or short, evil or good, complex or simple as needed. [/QUOTE]
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Community
General Tabletop Discussion
*TTRPGs General
In your RPGing, who chooses the antagonists/opposition - players or GM?
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