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(Inactive) Psion's Return to the Tomb of Horrors (ORG)
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<blockquote data-quote="Psion" data-source="post: 3248886" data-attributes="member: 172"><p><strong>Character Generation</strong></p><p></p><p>This post is the new home for Character Generation guidelines.</p><p></p><p><strong>Chargen</strong></p><p>There are a variety of Chargen guidelines and house rules: <ul> <li data-xf-list-type="ul">Each player is requested to conceive 2 characters. The adventure is potentially very deadly, and there is a good chance you will be called on to pull in a second character. The first character should be fully statted. The second should outline classes, levels, and feat choices.</li> <li data-xf-list-type="ul">Characters start at 14th level, XP = 102,000.</li> <li data-xf-list-type="ul">Stats: Characters may choose the heroic array - 16, 15, 14, 13, 12, 11 or use the <a href="http://invisiblecastle.com/statgen.py?a=grid" target="_blank">Invisible Castle Grid Method</a>. Randomly generated characters whose stat modifiers are odd may raise their scores until the total is +9, then make the 2nd, 4th, and 6th highest scores odd; all others even. Randomly generated characters whose scores over +12 must reduce their scores until the modifier total is +12 or less, with no score less than 10, then subtract 1 from all odd scores. This is before modifiers, players may distribute 3 ability points after base stats are determined as is normal for their level.</li> <li data-xf-list-type="ul">Classes: See classes post for recommended and banned classes. All classes not on the list must be approved by the GM.</li> <li data-xf-list-type="ul">Races: Core, XPH races, <a href="http://www.d20srd.org/srd/variant/races/environmentalRacialVariants.htm" target="_blank">UA environmental variants</a>, Goliath, Illumian. Other races are possible and will be considered.</li> <li data-xf-list-type="ul">Alignment: No evil. CN characters only allowed by my approval. This will require you to come up with a satisfactory motivation for your character to be with the party.</li> <li data-xf-list-type="ul">Magic items: the first character will have standard per level (150,000). Charged items 50% cost (charges randomized). No more than half on a single item. Characters with item creation feats pay 70% (but this includes XP), or 35% for wands or staves. No charged item or per day use item is allowed that allows multiple creatures to fly, teleport, or true seeing and single use items (e.g., scrolls) of such spells are limited to 1 per character. No custom items; all items must be approved. Characters may choose to purchase/make fully charged items at the normal cost (100/70%).</li> <li data-xf-list-type="ul">Some of the character's starting items will be <em>Nemurani</em> items. Nemurani items are powerful items with awakened spirits linked to the character. The good news is that if a character is slain and then raised, if the item was broken/sundered, it is restored. The bad news is that if the character is permanently slain or lost, the item is inert.</li> <li data-xf-list-type="ul">Books: See the book list below.</li> <li data-xf-list-type="ul">Background/Personality: I don't expect pages of background for these characters, but a paragraph or two about your role in life and background would be nice. Something like an archetype and trait as described in PHB2 for each character is about right.</li> <li data-xf-list-type="ul">The adventure has many traps, combat challenges, undead, and obstacles that can only be overcome by magic. Having one of each of the four classic roles is recommended.</li> </ul></blockquote><p></p>
[QUOTE="Psion, post: 3248886, member: 172"] [b]Character Generation[/b] This post is the new home for Character Generation guidelines. [b]Chargen[/b] There are a variety of Chargen guidelines and house rules:[list] [*]Each player is requested to conceive 2 characters. The adventure is potentially very deadly, and there is a good chance you will be called on to pull in a second character. The first character should be fully statted. The second should outline classes, levels, and feat choices. [*]Characters start at 14th level, XP = 102,000. [*]Stats: Characters may choose the heroic array - 16, 15, 14, 13, 12, 11 or use the [url=http://invisiblecastle.com/statgen.py?a=grid]Invisible Castle Grid Method[/url]. Randomly generated characters whose stat modifiers are odd may raise their scores until the total is +9, then make the 2nd, 4th, and 6th highest scores odd; all others even. Randomly generated characters whose scores over +12 must reduce their scores until the modifier total is +12 or less, with no score less than 10, then subtract 1 from all odd scores. This is before modifiers, players may distribute 3 ability points after base stats are determined as is normal for their level. [*]Classes: See classes post for recommended and banned classes. All classes not on the list must be approved by the GM. [*]Races: Core, XPH races, [url=http://www.d20srd.org/srd/variant/races/environmentalRacialVariants.htm]UA environmental variants[/url], Goliath, Illumian. Other races are possible and will be considered. [*]Alignment: No evil. CN characters only allowed by my approval. This will require you to come up with a satisfactory motivation for your character to be with the party. [*]Magic items: the first character will have standard per level (150,000). Charged items 50% cost (charges randomized). No more than half on a single item. Characters with item creation feats pay 70% (but this includes XP), or 35% for wands or staves. No charged item or per day use item is allowed that allows multiple creatures to fly, teleport, or true seeing and single use items (e.g., scrolls) of such spells are limited to 1 per character. No custom items; all items must be approved. Characters may choose to purchase/make fully charged items at the normal cost (100/70%). [*]Some of the character's starting items will be [i]Nemurani[/i] items. Nemurani items are powerful items with awakened spirits linked to the character. The good news is that if a character is slain and then raised, if the item was broken/sundered, it is restored. The bad news is that if the character is permanently slain or lost, the item is inert. [*]Books: See the book list below. [*]Background/Personality: I don't expect pages of background for these characters, but a paragraph or two about your role in life and background would be nice. Something like an archetype and trait as described in PHB2 for each character is about right. [*]The adventure has many traps, combat challenges, undead, and obstacles that can only be overcome by magic. Having one of each of the four classic roles is recommended. [/list] [/QUOTE]
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