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Inane cantrip question:
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<blockquote data-quote="ARandomGod" data-source="post: 1712845" data-attributes="member: 17296"><p>I could agree with that interpretation. </p><p>Although to do so you really need to look at the progression difference between non cantrip level spells. I've never thought of it that way simply for the reason that it doesn't account for or rely on a score at all.</p><p></p><p>It definitely screws with people who have an ability score of 18 or higher though, as they should be getting at least two bonus cantrips by that point. </p><p></p><p>But yes, the progression between 0 and 1 is one higher level of 0 than would *normally* be accounted for in the wizard and druid table.</p><p>The cleric and sorc tables do not reflect this virtual bonus.</p><p></p><p></p><p></p><p>Umm... I suppose I'm not familiar with the basics of why this would be considered a cantrip. Can you (or someone) elaborate?</p><p></p><p></p><p>Unlimited cure minor would certainly destroy many games. Always heal to full after every battle!</p><p></p><p>But I don't think that the multiplier I suggested would be *too* much. Sure, that's a lot of extra healing, but it's not unlimited.</p><p></p><p>On the other hand, I really only use that bonus multiplier rule for arcane casters. I felt that they needed the extra flavor. Divine casters only get the table extrapolated backwards. Which is quite good enough.</p><p></p><p></p><p></p><p>I like extrapolating backwards, just to be... even. I like the arcane casters to have some extra fluff to throw around. Every arcanist should have a decent amount of prestidigitaion to throw around by mid levels. IMO.</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 1712845, member: 17296"] I could agree with that interpretation. Although to do so you really need to look at the progression difference between non cantrip level spells. I've never thought of it that way simply for the reason that it doesn't account for or rely on a score at all. It definitely screws with people who have an ability score of 18 or higher though, as they should be getting at least two bonus cantrips by that point. But yes, the progression between 0 and 1 is one higher level of 0 than would *normally* be accounted for in the wizard and druid table. The cleric and sorc tables do not reflect this virtual bonus. Umm... I suppose I'm not familiar with the basics of why this would be considered a cantrip. Can you (or someone) elaborate? Unlimited cure minor would certainly destroy many games. Always heal to full after every battle! But I don't think that the multiplier I suggested would be *too* much. Sure, that's a lot of extra healing, but it's not unlimited. On the other hand, I really only use that bonus multiplier rule for arcane casters. I felt that they needed the extra flavor. Divine casters only get the table extrapolated backwards. Which is quite good enough. I like extrapolating backwards, just to be... even. I like the arcane casters to have some extra fluff to throw around. Every arcanist should have a decent amount of prestidigitaion to throw around by mid levels. IMO. [/QUOTE]
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