Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Incarnum - grappler Monk(!) questions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wavestone" data-source="post: 2771790" data-attributes="member: 21774"><p>Good point ohGr, about the tripping.. with this soulmeld and ImpTrip, you should regularly win the opposed str check. ANd then dealing some decent damage on the prone opponent with an unramed strike. The problem would then be to get some decent attack bonus.</p><p></p><p>Regarding the essentia.. 4 points is nice, but with only one soulmeld, you'd have to be 18th level to be able to apply all of it.. or spend another feat on Expanded Soulmeld Capacity. I think the best bet would be to keep the feat expenditures more or less at the 3 feats needed (shape soulmeld, Bonus Essentia/incarnum feat, and Open Least Chakra), and use other feats to shore up you other abilities. </p><p></p><p>Nevertheless, it is a really nice bonus from the soulmeld.. The build works best if you can start at 6th level or close, I think. At lower levels, the feat choices doesn't do too much for you, but at level 6, and the chakra bind - bam! +6 unarmed damage. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Drowbane.. Yes, it seems that you can expand on an ordinary class by taking Shape soulmeld and relevant feats - you only gets one gimmick, but it might dovetail well with your main schtick. Your idea was cool, and that soulmeld is really good for someone who tanks in melee.. Of course, your flame would be silvered. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The interesting thing about MoI is that it provides new mechanical stuff.. If you dont like what you read about soulmelds and incarnum being soulstuff, its easy to change the flavor of soulmelds to magical tattoos, ki powers, ectoplasm from the far realm, painting the names of blessed spirits to your body, using the Force, or whatever you like.. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>The second thing I like is that you can use small bits of it for all classes - you dont have to go meldshaper at all, as was the case with my monk idea..</p><p></p><p>Thanks for your posts.. </p><p>-Wavestone</p></blockquote><p></p>
[QUOTE="Wavestone, post: 2771790, member: 21774"] Good point ohGr, about the tripping.. with this soulmeld and ImpTrip, you should regularly win the opposed str check. ANd then dealing some decent damage on the prone opponent with an unramed strike. The problem would then be to get some decent attack bonus. Regarding the essentia.. 4 points is nice, but with only one soulmeld, you'd have to be 18th level to be able to apply all of it.. or spend another feat on Expanded Soulmeld Capacity. I think the best bet would be to keep the feat expenditures more or less at the 3 feats needed (shape soulmeld, Bonus Essentia/incarnum feat, and Open Least Chakra), and use other feats to shore up you other abilities. Nevertheless, it is a really nice bonus from the soulmeld.. The build works best if you can start at 6th level or close, I think. At lower levels, the feat choices doesn't do too much for you, but at level 6, and the chakra bind - bam! +6 unarmed damage. :) Drowbane.. Yes, it seems that you can expand on an ordinary class by taking Shape soulmeld and relevant feats - you only gets one gimmick, but it might dovetail well with your main schtick. Your idea was cool, and that soulmeld is really good for someone who tanks in melee.. Of course, your flame would be silvered. :) The interesting thing about MoI is that it provides new mechanical stuff.. If you dont like what you read about soulmelds and incarnum being soulstuff, its easy to change the flavor of soulmelds to magical tattoos, ki powers, ectoplasm from the far realm, painting the names of blessed spirits to your body, using the Force, or whatever you like.. :D The second thing I like is that you can use small bits of it for all classes - you dont have to go meldshaper at all, as was the case with my monk idea.. Thanks for your posts.. -Wavestone [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Incarnum - grappler Monk(!) questions
Top