Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Incidental Encounters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CruelSummerLord" data-source="post: 3948727" data-attributes="member: 48692"><p>In one 2E FR adventure called <em>The Four From Cormyr</em>, written by John Terra, the PCs are hired to track down some adventurers who are delinquent in their payments. On the way, they stop for the night in an inn, and one of the guests is a merchant who seems extremely nervous about something. This may arouse their suspicions, but according to the DM's notes his mission has no bearing on the PCs' adventure at all. He's an economic spy for some of the merchants in Sembia, engaged by his superiors to spy on their Cormyrean competition. </p><p></p><p>This got me thinking-how many times could PCs have incidental encounters that might SEEM significant from a metagame point of view, but are in actuality run just for an interesting diversion, say to give those players who enjoying role-playing and casual in-game conversation with NPCs? Here are some examples: </p><p></p><p>-The PCs are travelling on the road, and they encounter a band of loggers going in the opposite direction to take their cut wood to the carpenters in the city. The lumberjacks enquire as to where they're going, and might give them some information about rumors of bandits operating in the woods south of the road, although they can't say anything specific. They might ask about conditions in the city, such as how long it might take to get through the gate, if they could recommend a good inn to stay at, things like that, or the PCs might ask them about the condition of the roads, where they might find lodging for the night, etc. </p><p></p><p>-The PCs arrive for the night at an inn on a country road, a common stopping point for many travelers. They head in and find that there's another band of adventurers already staying there, one of whom wants to get a knife-throwing contest going, but so far doesn't have any takers. One of the PCs takes him up on it, and as the PCs pay for lodging and food, they begin swapping tales with the other adventurers. None of this information will actually prove useful for the PCs on their next dungeon crawl, but it's interesting to listen to nonetheless. </p><p></p><p>-The PCs notice a few shifty-looking characters sitting in a city tavern, sitting quietly and drinking their ale, but otherwise aren't bothering anyone. The PCs, given that they know the BBEG has spies in town, are suspicious. However, they can't confront the men without proof, so when they leave, they are on red alert, more than ready for any potential attack. </p><p></p><p>As it turns out, according to the DM, those thugs ARE spies, but they couldn't care less about the PCs. They're actually members of a street gang attempting to track down a rival gang leader, waiting to see if he'll come into this particular tavern, which word on the street has told them is one of his favorite hangouts. If they see the gang leader, they'll report back to their leader, who'll arrange to have his rival shanked, but otherwise could care less about the PCs. </p><p></p><p>-PCs in a seedy dive notice some dancing girls making their way over to various inebriated customers. The DM doesn't have anything planned out of this-they're just dancers who occasionally prostitute themselves. The player, however, has other ideas, and propositions one of the best-looking dancers, and you can guess what happens next. </p><p></p><p>Have you as a DM or as a player ever participated in a memorable encounter that really added nothing to the plot, but still made for an interesting diversion, either as a break between combats, the PCs getting into some side mischief, or just to show that there are other things going on in the world besides what the PCs are doing?</p></blockquote><p></p>
[QUOTE="CruelSummerLord, post: 3948727, member: 48692"] In one 2E FR adventure called [I]The Four From Cormyr[/I], written by John Terra, the PCs are hired to track down some adventurers who are delinquent in their payments. On the way, they stop for the night in an inn, and one of the guests is a merchant who seems extremely nervous about something. This may arouse their suspicions, but according to the DM's notes his mission has no bearing on the PCs' adventure at all. He's an economic spy for some of the merchants in Sembia, engaged by his superiors to spy on their Cormyrean competition. This got me thinking-how many times could PCs have incidental encounters that might SEEM significant from a metagame point of view, but are in actuality run just for an interesting diversion, say to give those players who enjoying role-playing and casual in-game conversation with NPCs? Here are some examples: -The PCs are travelling on the road, and they encounter a band of loggers going in the opposite direction to take their cut wood to the carpenters in the city. The lumberjacks enquire as to where they're going, and might give them some information about rumors of bandits operating in the woods south of the road, although they can't say anything specific. They might ask about conditions in the city, such as how long it might take to get through the gate, if they could recommend a good inn to stay at, things like that, or the PCs might ask them about the condition of the roads, where they might find lodging for the night, etc. -The PCs arrive for the night at an inn on a country road, a common stopping point for many travelers. They head in and find that there's another band of adventurers already staying there, one of whom wants to get a knife-throwing contest going, but so far doesn't have any takers. One of the PCs takes him up on it, and as the PCs pay for lodging and food, they begin swapping tales with the other adventurers. None of this information will actually prove useful for the PCs on their next dungeon crawl, but it's interesting to listen to nonetheless. -The PCs notice a few shifty-looking characters sitting in a city tavern, sitting quietly and drinking their ale, but otherwise aren't bothering anyone. The PCs, given that they know the BBEG has spies in town, are suspicious. However, they can't confront the men without proof, so when they leave, they are on red alert, more than ready for any potential attack. As it turns out, according to the DM, those thugs ARE spies, but they couldn't care less about the PCs. They're actually members of a street gang attempting to track down a rival gang leader, waiting to see if he'll come into this particular tavern, which word on the street has told them is one of his favorite hangouts. If they see the gang leader, they'll report back to their leader, who'll arrange to have his rival shanked, but otherwise could care less about the PCs. -PCs in a seedy dive notice some dancing girls making their way over to various inebriated customers. The DM doesn't have anything planned out of this-they're just dancers who occasionally prostitute themselves. The player, however, has other ideas, and propositions one of the best-looking dancers, and you can guess what happens next. Have you as a DM or as a player ever participated in a memorable encounter that really added nothing to the plot, but still made for an interesting diversion, either as a break between combats, the PCs getting into some side mischief, or just to show that there are other things going on in the world besides what the PCs are doing? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Incidental Encounters?
Top