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<blockquote data-quote="hawkeyefan" data-source="post: 6831671" data-attributes="member: 6785785"><p>The characters in my campaign have reopened the mines of Phandalin along with the aid of Gundren Rockseeker, and they are currently working on setting up a trade route to the Heartlands, but have run into some elemental trouble in the Dessarin Valley. </p><p></p><p>Their adventures had also brought them to Sigil, and from there to the city of Crux on the world tree. They've worked out an agreement to trade precious metals to the folk of Crux in exchange for wood harvested from Yggdrasil. Once they have that set up, they'll then sell the wood and other goods in the Heartlands and up and down the Sword Coast. </p><p></p><p>So they're basically setting up an inter planar trade company, if they can get all the pieces to fit. I use this as a hook to involve them in adventures if needed. For example, the missing delegation in Princes of the Apocalypse was instead a caravan from their company, and had NPCs they know. </p><p></p><p>I've established their monthly income, and given them a budget for options to improve their operation, and so on. So they can improve defenses by building a fort near the mine, or they can hire more miners, and so on. It probably sounds more complicated than it actually is...I handwave a lot of the details in favor of round numbers and broad categories.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 6831671, member: 6785785"] The characters in my campaign have reopened the mines of Phandalin along with the aid of Gundren Rockseeker, and they are currently working on setting up a trade route to the Heartlands, but have run into some elemental trouble in the Dessarin Valley. Their adventures had also brought them to Sigil, and from there to the city of Crux on the world tree. They've worked out an agreement to trade precious metals to the folk of Crux in exchange for wood harvested from Yggdrasil. Once they have that set up, they'll then sell the wood and other goods in the Heartlands and up and down the Sword Coast. So they're basically setting up an inter planar trade company, if they can get all the pieces to fit. I use this as a hook to involve them in adventures if needed. For example, the missing delegation in Princes of the Apocalypse was instead a caravan from their company, and had NPCs they know. I've established their monthly income, and given them a budget for options to improve their operation, and so on. So they can improve defenses by building a fort near the mine, or they can hire more miners, and so on. It probably sounds more complicated than it actually is...I handwave a lot of the details in favor of round numbers and broad categories. [/QUOTE]
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