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Inconsistant/Arbitrary rules...
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<blockquote data-quote="Remathilis" data-source="post: 4790643" data-attributes="member: 7635"><p>I think people and mixing up "arbitrary" with "inconsistent".</p><p></p><p><strong>Arbitrary </strong>is when there appears to be no logic behind the rule choice: IE why in 1e does a dex or 4 or lower FORCE you to be a cleric? Why is the only adventuring choice for klutzes the clothe?</p><p></p><p><strong>Inconsistent</strong> means not applied universally across the board: If humans are the only race that can dual-class, how do 1e half-elves become bards? (Since you must dual-class from fighter to thief to bard)</p><p></p><p>Add to the Mix <strong>Undefined</strong> (A character's dexterity mod was added to "dodge-able" breath weapons and spell attack saves, without defining what exactly those effects are) and<strong> Illogical</strong> (Since I just dual classes from a 9th level fighter to a first level magic user, I now officially suck with all my weapons again!) and you get some of D&D's great WTF moments.</p><p></p><p>Surprisingly, D&D has few Inconsistent rules. Early editions often lacked rules for specific situations period, while later editions began to tightly control rule interplay (sometimes too much). HOWEVER, there were plenty of undefined, arbitrary and illogical rules along the way. (along with their half-sister, poorly rationalized rule. Level limits is the poster child for THAT).</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4790643, member: 7635"] I think people and mixing up "arbitrary" with "inconsistent". [B]Arbitrary [/B]is when there appears to be no logic behind the rule choice: IE why in 1e does a dex or 4 or lower FORCE you to be a cleric? Why is the only adventuring choice for klutzes the clothe? [B]Inconsistent[/B] means not applied universally across the board: If humans are the only race that can dual-class, how do 1e half-elves become bards? (Since you must dual-class from fighter to thief to bard) Add to the Mix [B]Undefined[/B] (A character's dexterity mod was added to "dodge-able" breath weapons and spell attack saves, without defining what exactly those effects are) and[B] Illogical[/B] (Since I just dual classes from a 9th level fighter to a first level magic user, I now officially suck with all my weapons again!) and you get some of D&D's great WTF moments. Surprisingly, D&D has few Inconsistent rules. Early editions often lacked rules for specific situations period, while later editions began to tightly control rule interplay (sometimes too much). HOWEVER, there were plenty of undefined, arbitrary and illogical rules along the way. (along with their half-sister, poorly rationalized rule. Level limits is the poster child for THAT). [/QUOTE]
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