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General Tabletop Discussion
*Pathfinder & Starfinder
Incorporeal Miss Chance and ongoing effects..
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<blockquote data-quote="VanRichten" data-source="post: 4502956" data-attributes="member: 63745"><p>I would look at it this way. The 50% chance applies when the point of impact is made. So once the impact has occurred the effect, if it passes the test, would continue to function as normal without miss.</p><p> </p><p>An example would be a Rogue with a <em>Ring of Blinking</em> is targeted by a Wizard with <em>Melf's Acid Arrow</em>. The spells says it has ongoing damage and the Wizard passes the miss chance agains said Rogue. In the first round damage is dealt. In the following round the acid is already on the rogue and regardless of his location it does not move. Therefore it will continue to burn him even though he is not on the same plane of existence.</p><p> </p><p>The same would apply for an incorporeal source. Just because the creature has a chance to be missed by the initial attack, does not mean that continuous damage must be checked each round. This would only be the case if you were to have to make an "attack check" each round.</p><p> </p><p>An "attack check" would be defined as an attack roll, or forcing the target to save vs. a spell being cast upon him in the round it is being cast, or by the target moving into an area where a spell is in effect and it then being required to make a saving throw.</p><p> </p><p>Since your effect states that it does ongoing damage it would continue to do so without need for further miss chance due to it passing the initial check.</p><p> </p><p>Furthermore I would state that though the RAW states:</p><p> </p><p><em>Even when struck by magic or magic weapons, an incorporeal creature has a 50% chance to ignore any damage from a corporeal source—except for a force effect or damage dealt by a ghost touch weapon.</em></p><p></p><p>I would consider the source to no longer be corporeal in nature as it is now a part of the creature. Since there are so few on going damage effects I would not consider this to be a broken or overpowering effect.</p><p> </p><p>The idea of being "incorporeal" is that it is partially in this plane of existence and partial on the Ethereal plane. Which means that if you were on the Ethereal plane it would be a real as you or I. So in reality it does have a physical form, just half of it is in another dimension.</p></blockquote><p></p>
[QUOTE="VanRichten, post: 4502956, member: 63745"] I would look at it this way. The 50% chance applies when the point of impact is made. So once the impact has occurred the effect, if it passes the test, would continue to function as normal without miss. An example would be a Rogue with a [I]Ring of Blinking[/I] is targeted by a Wizard with [I]Melf's Acid Arrow[/I]. The spells says it has ongoing damage and the Wizard passes the miss chance agains said Rogue. In the first round damage is dealt. In the following round the acid is already on the rogue and regardless of his location it does not move. Therefore it will continue to burn him even though he is not on the same plane of existence. The same would apply for an incorporeal source. Just because the creature has a chance to be missed by the initial attack, does not mean that continuous damage must be checked each round. This would only be the case if you were to have to make an "attack check" each round. An "attack check" would be defined as an attack roll, or forcing the target to save vs. a spell being cast upon him in the round it is being cast, or by the target moving into an area where a spell is in effect and it then being required to make a saving throw. Since your effect states that it does ongoing damage it would continue to do so without need for further miss chance due to it passing the initial check. Furthermore I would state that though the RAW states: [I]Even when struck by magic or magic weapons, an incorporeal creature has a 50% chance to ignore any damage from a corporeal source—except for a force effect or damage dealt by a ghost touch weapon.[/I] I would consider the source to no longer be corporeal in nature as it is now a part of the creature. Since there are so few on going damage effects I would not consider this to be a broken or overpowering effect. The idea of being "incorporeal" is that it is partially in this plane of existence and partial on the Ethereal plane. Which means that if you were on the Ethereal plane it would be a real as you or I. So in reality it does have a physical form, just half of it is in another dimension. [/QUOTE]
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