Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Increased in-combat healing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GameOgre" data-source="post: 7017448" data-attributes="member: 57914"><p>In Horde of the Dragon Queen we had a pc death and the new character brought in was a full defensive tank and without healing would have died before ever even getting to go on his turn(he rolled badly and was last).</p><p></p><p>His AC was rocking, he had plenty of hit points and was a all around well built tank character and would have died on his first round of combat without ever having gotten a chance to swing if the party cleric had not healed him. It was a VERY hard encounter.</p><p></p><p>Playing the game with no healer is not possible at all in any way unless you have a DM that lets you play that way. You know, balanced encounters maybe a little on the easy side.</p><p></p><p>If you have a DM that likes to Challenge a party of well built combat oriented characters and really make them sweat it out, You will have a dedicated healer or die. And that healer will be spending his combats casting healing spells not wading into melee or helping down foes with his offensive abilities. See the DM already has a full party of damage dealers planned for. There will be too many enemies or too powerful enemies for the party to defeat without taking heavy damages....after all the DM wants the party to feel challenged and sweat some.</p><p></p><p>I know I read all the time on these boards that healers should not heal in combat but that is not my experience at all.</p><p></p><p>The 15 or so DM's I deal with in this area do not play their games that way.</p><p></p><p>We don't have 6-8 encounters per day, we don't have balanced encounters, we have awesome fun BUT a healer is mandatory.</p></blockquote><p></p>
[QUOTE="GameOgre, post: 7017448, member: 57914"] In Horde of the Dragon Queen we had a pc death and the new character brought in was a full defensive tank and without healing would have died before ever even getting to go on his turn(he rolled badly and was last). His AC was rocking, he had plenty of hit points and was a all around well built tank character and would have died on his first round of combat without ever having gotten a chance to swing if the party cleric had not healed him. It was a VERY hard encounter. Playing the game with no healer is not possible at all in any way unless you have a DM that lets you play that way. You know, balanced encounters maybe a little on the easy side. If you have a DM that likes to Challenge a party of well built combat oriented characters and really make them sweat it out, You will have a dedicated healer or die. And that healer will be spending his combats casting healing spells not wading into melee or helping down foes with his offensive abilities. See the DM already has a full party of damage dealers planned for. There will be too many enemies or too powerful enemies for the party to defeat without taking heavy damages....after all the DM wants the party to feel challenged and sweat some. I know I read all the time on these boards that healers should not heal in combat but that is not my experience at all. The 15 or so DM's I deal with in this area do not play their games that way. We don't have 6-8 encounters per day, we don't have balanced encounters, we have awesome fun BUT a healer is mandatory. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Increased in-combat healing
Top