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Increasing Adventure Sales?
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<blockquote data-quote="Glyfair" data-source="post: 180058" data-attributes="member: 53"><p>Well, I think the way to close that gap is actually to close the gap between what an adventure is vs. what a sourcebook is. Adventures are starting with the disadvantage that typically they are used once and then put away for occasional reference at best.</p><p></p><p>What you need to look at is what adventures sold well and which ones you find using again and again. Based on my experiences and what I've heard from others, here are a few adventures that either I've used over & over or I've heard other's do.</p><p></p><p>The Giant/Drow/Demonweb series: well, it's a classic adventure. So it gets run over & over. However, it has an unfair advantage that, at the time, it was almost the only game in town. Still, it was head and shoulders over much of what was released at the time and for some time after that. </p><p></p><p>Apple Lane (for Runequest): Another Classic that gets run over & over. Like the GDQ series it was the only game in town at the time. However, it had a reusable area that has been the focus of many Runequest campaigns.</p><p></p><p>Keep on the Borderlands: It's main advantage is that it had a nice balance of depth and variety. You could run it straight with little experience, or a more experience GM had plenty of room to be creative. Also a reusable area from which to focus a campaign</p><p></p><p>Distress Signal (or something like that): A Top Secret/S.I. adventure that I never actually ran. However, it was based on a cruise ship. I've used that cruise ship in just about every modern game I've ever run.</p><p></p><p>Ravenloft: Another classic adventure that stands up on it's own. However, the fact that it's different every time is a strong reason.</p><p></p><p>What do I see. Well, a good, well done adventure will stand on it's own. At least as long as an audience gets to see it.</p><p></p><p>An added plus is a location, area or long range plot that can be used for a campaign. Much of this is done now by sourcebooks (look at all the city books being released). </p><p></p><p>Glyfair of Glamis</p></blockquote><p></p>
[QUOTE="Glyfair, post: 180058, member: 53"] Well, I think the way to close that gap is actually to close the gap between what an adventure is vs. what a sourcebook is. Adventures are starting with the disadvantage that typically they are used once and then put away for occasional reference at best. What you need to look at is what adventures sold well and which ones you find using again and again. Based on my experiences and what I've heard from others, here are a few adventures that either I've used over & over or I've heard other's do. The Giant/Drow/Demonweb series: well, it's a classic adventure. So it gets run over & over. However, it has an unfair advantage that, at the time, it was almost the only game in town. Still, it was head and shoulders over much of what was released at the time and for some time after that. Apple Lane (for Runequest): Another Classic that gets run over & over. Like the GDQ series it was the only game in town at the time. However, it had a reusable area that has been the focus of many Runequest campaigns. Keep on the Borderlands: It's main advantage is that it had a nice balance of depth and variety. You could run it straight with little experience, or a more experience GM had plenty of room to be creative. Also a reusable area from which to focus a campaign Distress Signal (or something like that): A Top Secret/S.I. adventure that I never actually ran. However, it was based on a cruise ship. I've used that cruise ship in just about every modern game I've ever run. Ravenloft: Another classic adventure that stands up on it's own. However, the fact that it's different every time is a strong reason. What do I see. Well, a good, well done adventure will stand on it's own. At least as long as an audience gets to see it. An added plus is a location, area or long range plot that can be used for a campaign. Much of this is done now by sourcebooks (look at all the city books being released). Glyfair of Glamis [/QUOTE]
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