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<blockquote data-quote="Li Shenron" data-source="post: 3635076" data-attributes="member: 1465"><p>The fact is, different amount of AP per class is ok to you because you feel that classes aren't equal, and that you balance them out this way, which assumes that those who get "less features" at a certain level they are getting something less worth than other classes.</p><p></p><p>But not all features are equal... A wizard's access to a new level of spells is worth a lot. Indeed, it's worth so much that the wizard gets it every <strong>two</strong> levels. That doesn't mean TO ME that she's getting something less in her even levels, but rather that she's getting something more than a level worth in her odd levels.</p><p></p><p></p><p></p><p>The advancement in power depends on the xp you give, which is itself indipendent from using your system or the normal advancement by level. So if you keep xp per CR as in the core rules, your characters actually advance somewhat faster than normal characters: when reaching the real "next level" they are exactly on par, but <em>between levels</em> your characters get the next level's benefits <u>in advance</u>, gradually.</p><p></p><p>Furthermore normally on the average the PCs level up every 3-4 sessions, which makes me think that with your gradual 10% increments you are more likely to end up with 1-3 increments per characters per session! That is in any way much more often than a standard 3ed character, so I don't think they would complain if 1 session in a while some PC gets nothing.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3635076, member: 1465"] The fact is, different amount of AP per class is ok to you because you feel that classes aren't equal, and that you balance them out this way, which assumes that those who get "less features" at a certain level they are getting something less worth than other classes. But not all features are equal... A wizard's access to a new level of spells is worth a lot. Indeed, it's worth so much that the wizard gets it every [B]two[/B] levels. That doesn't mean TO ME that she's getting something less in her even levels, but rather that she's getting something more than a level worth in her odd levels. The advancement in power depends on the xp you give, which is itself indipendent from using your system or the normal advancement by level. So if you keep xp per CR as in the core rules, your characters actually advance somewhat faster than normal characters: when reaching the real "next level" they are exactly on par, but [I]between levels[/I] your characters get the next level's benefits [U]in advance[/U], gradually. Furthermore normally on the average the PCs level up every 3-4 sessions, which makes me think that with your gradual 10% increments you are more likely to end up with 1-3 increments per characters per session! That is in any way much more often than a standard 3ed character, so I don't think they would complain if 1 session in a while some PC gets nothing. [/QUOTE]
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