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Indestructible Weapon
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<blockquote data-quote="Wish" data-source="post: 1814380" data-attributes="member: 13404"><p>All of the replies that suggest adding hardness really don't work for making an indestructible weapon. They make a really hard weapon. But your 200,000 gp +5 adamantine sword with 5 of those +10 hardness enhancements somebody suggested goes away 1 in 20 times you hit a caryatid column or rust moster, or face a black dragon breath attack, or face a mad alchemist with 1000 gp worth of acid vials. That just plain sucks. The best suggestion I've seen is the "Wish" ability. It makes the weapon not truly indestructible, but close enough for day to day purposes. A high level spellcaster or deity level magic can still bust it, if they want to.</p></blockquote><p></p>
[QUOTE="Wish, post: 1814380, member: 13404"] All of the replies that suggest adding hardness really don't work for making an indestructible weapon. They make a really hard weapon. But your 200,000 gp +5 adamantine sword with 5 of those +10 hardness enhancements somebody suggested goes away 1 in 20 times you hit a caryatid column or rust moster, or face a black dragon breath attack, or face a mad alchemist with 1000 gp worth of acid vials. That just plain sucks. The best suggestion I've seen is the "Wish" ability. It makes the weapon not truly indestructible, but close enough for day to day purposes. A high level spellcaster or deity level magic can still bust it, if they want to. [/QUOTE]
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